Searched refs:M30 (Results 1 – 7 of 7) sorted by relevance
21 #define M30 3 macro28 …0] = mata[M00] * matb[M00] + mata[M01] * matb[M10] + mata[M02] * matb[M20] + mata[M03] * matb[M30]; in matrix4_mul()32 …0] = mata[M10] * matb[M00] + mata[M11] * matb[M10] + mata[M12] * matb[M20] + mata[M13] * matb[M30]; in matrix4_mul()36 …0] = mata[M20] * matb[M00] + mata[M21] * matb[M10] + mata[M22] * matb[M20] + mata[M23] * matb[M30]; in matrix4_mul()40 …tmp[M30] = mata[M30] * matb[M00] + mata[M31] * matb[M10] + mata[M32] * matb[M20] + mata[M33] * mat… in matrix4_mul()41 …tmp[M31] = mata[M30] * matb[M01] + mata[M31] * matb[M11] + mata[M32] * matb[M21] + mata[M33] * mat… in matrix4_mul()42 …tmp[M32] = mata[M30] * matb[M02] + mata[M31] * matb[M12] + mata[M32] * matb[M22] + mata[M33] * mat… in matrix4_mul()43 …tmp[M33] = mata[M30] * matb[M03] + mata[M31] * matb[M13] + mata[M32] * matb[M23] + mata[M33] * mat… in matrix4_mul()48 …return val[M30] * val[M21] * val[M12] * val[M03] - val[M20] * val[M31] * val[M12] * val[M03] - val… in matrix4_det()50 …* val[M21] * val[M32] * val[M03] - val[M30] * val[M21] * val[M02] * val[M13] + val[M20] * val[M31]… in matrix4_det()[all …]
65 public static final int M30 = 3; field in Matrix4132 val[M30] = values[M30]; in set()207 val[M30] = 0.f; in set()259 val[M30] = 0.f; in set()286 val[M30] = 0; in set()337 * matrix.val[M30]; in mul()345 * matrix.val[M30]; in mul()353 * matrix.val[M30]; in mul()360 …tmp[M30] = val[M30] * matrix.val[M00] + val[M31] * matrix.val[M10] + val[M32] * matrix.val[M20] + … in mul()361 * matrix.val[M30]; in mul()[all …]
65 public static final int M30 = 3; field in Matrix4190 val[M30] = 0.f; in set()242 val[M30] = 0.f; in set()269 val[M30] = 0; in set()344 tmp[M03] = val[M30]; in tra()353 tmp[M30] = val[M03]; in tra()376 val[M30] = 0; in idt()388 …float l_det = val[M30] * val[M21] * val[M12] * val[M03] - val[M20] * val[M31] * val[M12] * val[M03… in inv()390 …* val[M21] * val[M32] * val[M03] - val[M30] * val[M21] * val[M02] * val[M13] + val[M20] * val[M31]… in inv()391 …+ val[M30] * val[M01] * val[M22] * val[M13] - val[M00] * val[M31] * val[M22] * val[M13] - val[M20]… in inv()[all …]
365 …et(x * l_mat[Matrix4.M00] + y * l_mat[Matrix4.M10] + z * l_mat[Matrix4.M20] + l_mat[Matrix4.M30], x in traMul()401 …final float l_w = 1f / (x * l_mat[Matrix4.M30] + y * l_mat[Matrix4.M31] + z * l_mat[Matrix4.M32] +… in prj()
362 matrix[Matrix4.M30] = 0; in toMatrix()
1494 M30[MaxPixelChannels+1]; in GetImageMoments() local1524 (void) ResetMagickMemory(M30,0,sizeof(M30)); in GetImageMoments()1640 M30[channel]+=(x-centroid[channel].x)*(x-centroid[channel].x)* in GetImageMoments()1642 M30[MaxPixelChannels]+=(x-centroid[channel].x)*(x-centroid[channel].x)* in GetImageMoments()1662 M30[MaxPixelChannels]/=GetImageChannels(image); in GetImageMoments()1697 M30[channel]/=pow(M00[channel],1.0+(3.0+0.0)/2.0); in GetImageMoments()1710 channel_moments[channel].invariant[2]=(M30[channel]-3.0*M12[channel])* in GetImageMoments()1711 (M30[channel]-3.0*M12[channel])+(3.0*M21[channel]-M03[channel])* in GetImageMoments()1713 channel_moments[channel].invariant[3]=(M30[channel]+M12[channel])* in GetImageMoments()1714 (M30[channel]+M12[channel])+(M21[channel]+M03[channel])* in GetImageMoments()[all …]
97 x * val[Matrix4.M30] + y * val[Matrix4.M31] + z * val[Matrix4.M32] + w * val[Matrix4.M33]); in mul()