Searched refs:MARKING (Results 1 – 2 of 2) sorted by relevance
23 enum State { STOPPED, SWEEPING, MARKING, COMPLETE }; enumerator70 INLINE(bool IsMarking()) { return state() >= MARKING; } in INLINE()72 inline bool IsMarkingIncomplete() { return state() == MARKING; } in IsMarkingIncomplete()146 state_ = MARKING; in RestartIfNotMarking()
559 state_ = MARKING; in StartMarking()888 if (state() == MARKING) { in Hurry()1113 if (state_ != MARKING) { in SpeedUp()1138 (state_ != SWEEPING && state_ != MARKING)) { in Step()1156 if (state_ == MARKING && no_marking_scope_depth_ > 0) return 0; in Step()1190 } else if (state_ == MARKING) { in Step()