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Searched refs:MAX_TEXTURES (Results 1 – 4 of 4) sorted by relevance

/external/deqp/modules/glshared/
DglsShaderRenderCase.hpp128 MAX_TEXTURES = 4, enumerator
159 ShaderSampler textures[MAX_TEXTURES];
DglsShaderRenderCase.cpp173 vector<Vec4> m_userAttribs[ShaderEvalContext::MAX_TEXTURES];
269 DE_ASSERT((int)bindings.size() <= MAX_TEXTURES); in ShaderEvalContext()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRender.hpp114 MAX_TEXTURES = 4 enumerator
145 ShaderSampler textures[MAX_TEXTURES];
DvktShaderRender.cpp162 std::vector<tcu::Vec4> m_userAttribs[ShaderEvalContext::MAX_TEXTURES];
309 DE_ASSERT((int)bindings.size() <= MAX_TEXTURES); in ShaderEvalContext()