Searched refs:MAX_TEXTURES (Results 1 – 4 of 4) sorted by relevance
128 MAX_TEXTURES = 4, enumerator159 ShaderSampler textures[MAX_TEXTURES];
173 vector<Vec4> m_userAttribs[ShaderEvalContext::MAX_TEXTURES];269 DE_ASSERT((int)bindings.size() <= MAX_TEXTURES); in ShaderEvalContext()
114 MAX_TEXTURES = 4 enumerator145 ShaderSampler textures[MAX_TEXTURES];
162 std::vector<tcu::Vec4> m_userAttribs[ShaderEvalContext::MAX_TEXTURES];309 DE_ASSERT((int)bindings.size() <= MAX_TEXTURES); in ShaderEvalContext()