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Searched refs:MODE_STENCIL (Results 1 – 14 of 14) sorted by relevance

/external/deqp/framework/common/
DtcuTestLog.cpp72 m_access = tcu::getEffectiveDepthStencilAccess(m_access, tcu::Sampler::MODE_STENCIL); in LogImage()
82 …erAccess stencilAccess = tcu::getEffectiveDepthStencilAccess(m_access, tcu::Sampler::MODE_STENCIL); in LogImage()
113 m_access = tcu::getEffectiveDepthStencilAccess(access, tcu::Sampler::MODE_STENCIL); in LogImage()
130 …erAccess stencilAccess = tcu::getEffectiveDepthStencilAccess(m_access, tcu::Sampler::MODE_STENCIL); in write()
DtcuTextureUtil.cpp774 …clear(getEffectiveDepthStencilAccess(access, Sampler::MODE_STENCIL), tcu::UVec4(stencil, 0u, 0u, 0… in clearStencil()
848 …fillWithComponentGradients(getEffectiveDepthStencilAccess(access, tcu::Sampler::MODE_STENCIL), min… in fillWithComponentGradients()
925 …fillWithGrid(getEffectiveDepthStencilAccess(access, tcu::Sampler::MODE_STENCIL), cellSize, colorA.… in fillWithGrid()
1272 (mode == Sampler::MODE_STENCIL && baseAccess.getFormat().order == TextureFormat::S)); in toSamplerAccess()
1287 else if (mode == Sampler::MODE_STENCIL) in toSamplerAccess()
1313 else if (mode == Sampler::MODE_STENCIL) in toSamplerAccess()
1339 else if (mode == Sampler::MODE_STENCIL) in toSamplerAccess()
1365 else if (mode == Sampler::MODE_STENCIL) in toSamplerAccess()
DtcuTexture.hpp221 MODE_STENCIL, enumerator
/external/deqp/framework/referencerenderer/
DrrMultisamplePixelBufferAccess.cpp175 …erAccess effectiveSrc = tcu::getEffectiveDepthStencilAccess(src.raw(), tcu::Sampler::MODE_STENCIL); in resolveMultisampleStencilBuffer()
176 …lBufferAccess effectiveDst = tcu::getEffectiveDepthStencilAccess(dst, tcu::Sampler::MODE_STENCIL); in resolveMultisampleStencilBuffer()
DrrRenderer.cpp1651 …s(tcu::getEffectiveDepthStencilAccess(stencilMultisampleBuffer.raw(), tcu::Sampler::MODE_STENCIL))) in RenderTarget()
/external/deqp/modules/gles31/functional/
Des31fTextureBorderClampTests.cpp139 DE_ASSERT(mode == tcu::Sampler::MODE_STENCIL); in isStencilFormat()
142 else if (fmt.order == tcu::TextureFormat::DS && mode == tcu::Sampler::MODE_STENCIL) in isStencilFormat()
288 …mat(texFormat, tcu::Sampler::MODE_DEPTH) || isStencilFormat(texFormat, tcu::Sampler::MODE_STENCIL)) in genDummyTexture()
301 if (isStencilFormat(texFormat, tcu::Sampler::MODE_STENCIL)) in genDummyTexture()
304 …::getEffectiveDepthStencilAccess(texture->getRefTexture().getLevel(0), tcu::Sampler::MODE_STENCIL); in genDummyTexture()
750 else if (m_sampleMode == tcu::Sampler::MODE_STENCIL) in logParams()
779 else if (m_sampleMode == tcu::Sampler::MODE_STENCIL) in renderTo()
2368 { "stencil_index8", GL_STENCIL_INDEX8, tcu::Sampler::MODE_STENCIL }, in init()
2371 { "depth24_stencil8_sample_stencil", GL_DEPTH24_STENCIL8, tcu::Sampler::MODE_STENCIL }, in init()
2372 { "depth32f_stencil8_sample_stencil", GL_DEPTH32F_STENCIL8, tcu::Sampler::MODE_STENCIL }, in init()
[all …]
Des31fStencilTexturingTests.cpp166 …FormatBitDepth(tcu::getEffectiveDepthStencilAccess(dst, tcu::Sampler::MODE_STENCIL).getFormat()).x… in renderTestPatternReference()
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineEarlyFragmentTests.cpp805 MODE_STENCIL, enumerator
816 flags & FLAG_TEST_STENCIL ? MODE_STENCIL : MODE_INVALID) in EarlyFragmentTestInstance()
851 …const VkFormat testFormat = (m_testMode == MODE_STENCIL ? pickSupportedDepthStencilFormat(vki, phy… in iterate()
930 (m_testMode == MODE_DEPTH), (m_testMode == MODE_STENCIL))); in iterate()
970 if (m_useTestAttachment && m_testMode == MODE_STENCIL) in iterate()
/external/deqp/modules/internal/
DditTextureFormatTests.cpp1480 …ccess inputStencilAccess = getEffectiveDepthStencilAccess(inputAccess, tcu::Sampler::MODE_STENCIL); in iterate()
1481 …rAccess tmpStencilAccess = getEffectiveDepthStencilAccess(tmpAccess, tcu::Sampler::MODE_STENCIL); in iterate()
1519 …ccess inputStencilAccess = getEffectiveDepthStencilAccess(inputAccess, tcu::Sampler::MODE_STENCIL); in iterate()
1521 …rAccess tmpStencilAccess = getEffectiveDepthStencilAccess(tmpAccess, tcu::Sampler::MODE_STENCIL); in iterate()
/external/deqp/framework/opengl/
DgluFboRenderContext.cpp55 …tencilOnlyFormat = tcu::getEffectiveDepthStencilTextureFormat(format, tcu::Sampler::MODE_STENCIL); in getNumStencilBits()
/external/deqp/modules/egl/
DteglImageUtil.cpp361 …etEffectiveDepthStencilTextureFormat(ref.getLevel(0).getFormat(), tcu::Sampler::MODE_STENCIL)).x(); in initializeStencilRbo()
DteglImageFormatTests.cpp588 …ctiveDepthStencilTextureFormat(reference.getLevel(0).getFormat(), tcu::Sampler::MODE_STENCIL)).x(); in invokeGLES2()
/external/deqp/external/vulkancts/modules/vulkan/
DvktRenderPassTests.cpp2312 …::getEffectiveDepthStencilAccess(reference.getAccess(), tcu::Sampler::MODE_STENCIL), 2, textureInf… in renderReferenceImages()
2377 …::getEffectiveDepthStencilAccess(reference.getAccess(), tcu::Sampler::MODE_STENCIL), renderPos.x()… in renderReferenceImages()
2382 …::getEffectiveDepthStencilAccess(reference.getAccess(), tcu::Sampler::MODE_STENCIL), renderPos.x()… in renderReferenceImages()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp3031 …pleAccess(tcu::getEffectiveDepthStencilAccess(combinedDSaccess.raw(), tcu::Sampler::MODE_STENCIL)); in getStencilMultisampleAccess()