Searched refs:Map1Vertex4 (Results 1 – 7 of 7) sorted by relevance
/external/mesa3d/src/mesa/vbo/ |
D | vbo_exec_eval.c | 110 if (ctx->Eval.Map1Vertex4) in vbo_exec_eval_update() 111 set_active_eval1( exec, VBO_ATTRIB_POS, 4, &ctx->EvalMap.Map1Vertex4 ); in vbo_exec_eval_update()
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D | vbo_exec_api.c | 687 if (!ctx->Eval.Map1Vertex4 && in vbo_exec_EvalMesh1()
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/external/mesa3d/src/mesa/main/ |
D | eval.c | 110 return &ctx->EvalMap.Map1Vertex4; in get_1d_map() 986 ctx->Eval.Map1Vertex4 = GL_FALSE; in _mesa_init_eval() 1019 init_1d_map( &ctx->EvalMap.Map1Vertex4, 4, vertex ); in _mesa_init_eval() 1052 if (ctx->EvalMap.Map1Vertex4.Points) in _mesa_free_eval_data() 1053 FREE( ctx->EvalMap.Map1Vertex4.Points ); in _mesa_free_eval_data()
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D | attrib.c | 96 GLboolean Map1Vertex4; member 290 attr->Map1Vertex4 = ctx->Eval.Map1Vertex4; in _mesa_PushAttrib() 549 TEST_AND_UPDATE(ctx->Eval.Map1Vertex4, enable->Map1Vertex4, in pop_enable_group()
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D | enable.c | 511 if (ctx->Eval.Map1Vertex4 == state) in _mesa_set_enable() 514 ctx->Eval.Map1Vertex4 = state; in _mesa_set_enable() 1341 return ctx->Eval.Map1Vertex4; in _mesa_IsEnabled()
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D | mtypes.h | 860 GLboolean Map1Vertex4; member 1715 struct gl_1d_map Map1Vertex4; member
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D | get.c | 882 { GL_MAP1_VERTEX_4, CONTEXT_BOOL(Eval.Map1Vertex4), NO_EXTRA },
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