Searched refs:ObjectInfo (Results 1 – 4 of 4) sorted by relevance
1043 auto ObjectInfo = PFS.StackObjectSlots.find(ID); in parseStackFrameIndex() local1044 if (ObjectInfo == PFS.StackObjectSlots.end()) in parseStackFrameIndex()1049 MF.getFrameInfo()->getObjectAllocation(ObjectInfo->second)) in parseStackFrameIndex()1055 FI = ObjectInfo->second; in parseStackFrameIndex()1072 auto ObjectInfo = PFS.FixedStackObjectSlots.find(ID); in parseFixedStackFrameIndex() local1073 if (ObjectInfo == PFS.FixedStackObjectSlots.end()) in parseFixedStackFrameIndex()1077 FI = ObjectInfo->second; in parseFixedStackFrameIndex()
504 struct ObjectInfo { struct505 ObjectInfo() : pos(0) {} in ObjectInfo() argument514 std::map<FX_DWORD, ObjectInfo> m_ObjectInfo; argument
636 auto ObjectInfo = StackObjectOperandMapping.find(FrameIndex); in printStackObjectReference() local637 assert(ObjectInfo != StackObjectOperandMapping.end() && in printStackObjectReference()639 const FrameIndexOperand &Operand = ObjectInfo->second; in printStackObjectReference()
120 around our own UI model rather than the WindowBuilder ObjectInfo