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Searched refs:PIPE_MAX_SHADER_INPUTS (Results 1 – 25 of 25) sorted by relevance

/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_bld_interp.h85 unsigned mask[1 + PIPE_MAX_SHADER_INPUTS]; /**< TGSI_WRITE_MASK_x */
86 enum lp_interp interp[1 + PIPE_MAX_SHADER_INPUTS];
93 LLVMValueRef a[1 + PIPE_MAX_SHADER_INPUTS][TGSI_NUM_CHANNELS];
94 LLVMValueRef dadq[1 + PIPE_MAX_SHADER_INPUTS][TGSI_NUM_CHANNELS];
95 LLVMValueRef a0aos[1 + PIPE_MAX_SHADER_INPUTS];
96 LLVMValueRef dadxaos[1 + PIPE_MAX_SHADER_INPUTS];
97 LLVMValueRef dadyaos[1 + PIPE_MAX_SHADER_INPUTS];
101 LLVMValueRef attribs[1 + PIPE_MAX_SHADER_INPUTS][TGSI_NUM_CHANNELS];
Dlp_state_setup.h32 struct lp_shader_input inputs[PIPE_MAX_SHADER_INPUTS];
Dlp_state_fs.h126 struct lp_shader_input inputs[PIPE_MAX_SHADER_INPUTS];
Dlp_state_fs.c768 struct lp_shader_input inputs[PIPE_MAX_SHADER_INPUTS]; in generate_fragment()
/external/mesa3d/src/gallium/auxiliary/tgsi/
Dtgsi_scan.h45 ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS]; /**< TGSI_SEMANTIC_x */
46 ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS];
47 ubyte input_interpolate[PIPE_MAX_SHADER_INPUTS];
48 ubyte input_centroid[PIPE_MAX_SHADER_INPUTS];
49 ubyte input_usage_mask[PIPE_MAX_SHADER_INPUTS];
50 ubyte input_cylindrical_wrap[PIPE_MAX_SHADER_INPUTS];
55 ubyte system_value_semantic_name[PIPE_MAX_SHADER_INPUTS];
Dtgsi_scan.c109 assert(ind < PIPE_MAX_SHADER_INPUTS); in tgsi_scan_shader()
/external/mesa3d/src/mesa/state_tracker/
Dst_program.h152 GLuint index_to_input[PIPE_MAX_SHADER_INPUTS];
199 GLuint input_map[PIPE_MAX_SHADER_INPUTS];
204 GLuint index_to_input[PIPE_MAX_SHADER_INPUTS];
211 ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS];
212 ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS];
Dst_program.c479 GLuint interpMode[PIPE_MAX_SHADER_INPUTS]; /* XXX size? */ in st_translate_fragment_program()
486 ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS]; in st_translate_fragment_program()
487 ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS]; in st_translate_fragment_program()
488 GLboolean is_centroid[PIPE_MAX_SHADER_INPUTS]; in st_translate_fragment_program()
Dst_draw_feedback.c107 struct pipe_vertex_buffer vbuffers[PIPE_MAX_SHADER_INPUTS]; in st_feedback_draw_vbo()
Dst_atom_array.c536 struct pipe_vertex_buffer vbuffer[PIPE_MAX_SHADER_INPUTS]; in update_array()
Dst_mesa_to_tgsi.c72 struct ureg_src inputs[PIPE_MAX_SHADER_INPUTS];
Dst_glsl_to_tgsi.cpp3896 struct ureg_src inputs[PIPE_MAX_SHADER_INPUTS];
/external/mesa3d/src/gallium/drivers/nv50/codegen/
Dnv50_ir_driver.h118 struct nv50_ir_varying sv[PIPE_MAX_SHADER_INPUTS];
119 struct nv50_ir_varying in[PIPE_MAX_SHADER_INPUTS];
Dnv50_ir_from_sm4.cpp56 uint8_t interpMode[PIPE_MAX_SHADER_INPUTS];
/external/mesa3d/src/gallium/auxiliary/gallivm/
Dlp_bld_limits.h86 return PIPE_MAX_SHADER_INPUTS; in gallivm_get_shader_param()
/external/mesa3d/src/gallium/drivers/nvc0/
Dnvc0_program.h47 uint8_t in_pos[PIPE_MAX_SHADER_INPUTS];
Dnvc0_program.c587 prog->vp.need_vertex_id = info->io.vertexId < PIPE_MAX_SHADER_INPUTS; in nvc0_program_translate()
/external/mesa3d/src/gallium/auxiliary/draw/
Ddraw_vs_ppc.c101 PIPE_ALIGN_VAR(16) float inputs_soa[PIPE_MAX_SHADER_INPUTS][4][4]; in vs_ppc_run_linear()
Ddraw_llvm.c1197 LLVMValueRef inputs[PIPE_MAX_SHADER_INPUTS][TGSI_NUM_CHANNELS]; in draw_llvm_generate()
1198 LLVMValueRef aos_attribs[PIPE_MAX_SHADER_INPUTS][LP_MAX_VECTOR_WIDTH / 32] = { { 0 } }; in draw_llvm_generate()
/external/mesa3d/src/gallium/include/pipe/
Dp_state.h61 #define PIPE_MAX_SHADER_INPUTS 32 macro
/external/mesa3d/src/gallium/drivers/identity/
Did_context.c573 struct pipe_vertex_buffer unwrapped_buffers[PIPE_MAX_SHADER_INPUTS]; in identity_set_vertex_buffers()
/external/mesa3d/src/gallium/drivers/galahad/
Dglhd_context.c629 struct pipe_vertex_buffer unwrapped_buffers[PIPE_MAX_SHADER_INPUTS]; in galahad_context_set_vertex_buffers()
/external/mesa3d/src/gallium/drivers/softpipe/
Dsp_setup.c100 struct tgsi_interp_coef coef[PIPE_MAX_SHADER_INPUTS];
/external/mesa3d/src/gallium/drivers/rbug/
Drbug_context.c791 struct pipe_vertex_buffer unwrapped_buffers[PIPE_MAX_SHADER_INPUTS]; in rbug_set_vertex_buffers()
/external/mesa3d/src/gallium/drivers/nv30/
Dnvfx_fragprog.c26 struct nvfx_reg r_input[PIPE_MAX_SHADER_INPUTS];