Searched refs:PROFILE_COMPATIBILITY (Results 1 – 8 of 8) sorted by relevance
51 PROFILE_COMPATIBILITY, //!< OpenGL Compatibility Profile enumerator88 …Type compatibility (int major, int minor) { return ApiType(major, minor, PROFILE_COMPATIBILITY); } in compatibility()187 …peGLCompatibility(ContextType type) { return type.getAPI().getProfile() == PROFILE_COMPATIBILITY; } in isContextTypeGLCompatibility()
137 else if (apiType.getProfile() == PROFILE_COMPATIBILITY) in operator <<()
69 …edApiType.getProfile() == PROFILE_CORE || requiredApiType.getProfile() == PROFILE_COMPATIBILITY) && in contextSupports()
97 …ontext = new wgl::Context(&wgl, m_window.getDeviceContext(), wgl::PROFILE_COMPATIBILITY, 3, 3, pix… in Win32GLES3Context()
374 case glu::PROFILE_COMPATIBILITY: in Context()
62 case glu::PROFILE_COMPATIBILITY: in apiRenderableType()
316 case glu::PROFILE_COMPATIBILITY: in createContext()
247 profile = glu::PROFILE_COMPATIBILITY; in attribListToContextType()