Searched refs:R_028860_SQ_PGM_RESOURCES_VS (Results 1 – 5 of 5) sorted by relevance
165 #define R_028860_SQ_PGM_RESOURCES_VS 0x028860 macro
293 case ShaderType::VERTEX: RsrcReg = R_028860_SQ_PGM_RESOURCES_VS; break; in EmitProgramInfoR600()
184 {R_028860_SQ_PGM_RESOURCES_VS, 0, 0},514 {R_028860_SQ_PGM_RESOURCES_VS, 0, 0},
1388 #define R_028860_SQ_PGM_RESOURCES_VS 0x028860 macro
3152 R_028860_SQ_PGM_RESOURCES_VS, in evergreen_pipe_shader_vs()