/external/libgdx/gdx/src/com/badlogic/gdx/math/collision/ |
D | Ray.java | 27 public class Ray implements Serializable { class 32 public Ray () { } in Ray() method in Ray 38 public Ray (Vector3 origin, Vector3 direction) { in Ray() method in Ray 44 public Ray cpy () { in cpy() 45 return new Ray(this.origin, this.direction); in cpy() 62 public Ray mul (Matrix4 matrix) { in mul() 80 public Ray set (Vector3 origin, Vector3 direction) { in set() 95 public Ray set (float x, float y, float z, float dx, float dy, float dz) { in set() 105 public Ray set (Ray ray) { in set() 115 Ray r = (Ray)o; in equals()
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/external/llvm/test/Transforms/SLPVectorizer/X86/ |
D | crash_smallpt.ll | 6 %struct.Ray.5.11.53.113.119.137.149.185.329.389.416 = type { %struct.Vec.0.6.48.108.114.132.144.180… 24 …8.sroa.0.0.idx = getelementptr inbounds %struct.Ray.5.11.53.113.119.137.149.185.329.389.416, %stru… 25 …roa.1.8.idx388 = getelementptr inbounds %struct.Ray.5.11.53.113.119.137.149.185.329.389.416, %stru… 26 …1.sroa.0.0.idx = getelementptr inbounds %struct.Ray.5.11.53.113.119.137.149.185.329.389.416, %stru… 27 …roa.1.8.idx390 = getelementptr inbounds %struct.Ray.5.11.53.113.119.137.149.185.329.389.416, %stru… 66 %struct.Ray.5.11.53.95.137.191.197.203.239.257.263.269.275.281.287.293.383.437.443.455.461.599.601 … 92 …mentptr inbounds %struct.Ray.5.11.53.95.137.191.197.203.239.257.263.269.275.281.287.293.383.437.44… 94 …mentptr inbounds %struct.Ray.5.11.53.95.137.191.197.203.239.257.263.269.275.281.287.293.383.437.44…
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/external/llvm/test/Transforms/InstCombine/ |
D | 2007-10-12-Crash.ll | 3 %struct.Ray = type { %struct.Vec, %struct.Vec } 7 declare double @_Z9ray_traceRK3VecRK3RayRK5Scene(%struct.Vec*, %struct.Ray*, %struct.Scene*) 11 %tmp3 = alloca %struct.Ray, align 4 ; <%struct.Ray*> [#uses=2] 16 %tmp322 = bitcast %struct.Ray* %tmp3 to %struct.Vec* ; <%struct.Vec*> [#uses=1] 19 …%tmp57 = call double @_Z9ray_traceRK3VecRK3RayRK5Scene( %struct.Vec* null, %struct.Ray* %tmp3, %st…
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/external/opencv3/samples/cpp/tutorial_code/calib3d/real_time_pose_estimation/src/ |
D | Mesh.cpp | 34 Ray::Ray(cv::Point3f P0, cv::Point3f P1) { in Ray() function in Ray 39 Ray::~Ray() in ~Ray()
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D | Mesh.h | 41 class Ray { 44 explicit Ray(cv::Point3f P0, cv::Point3f P1); 45 virtual ~Ray();
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D | PnPProblem.cpp | 226 Ray R((cv::Point3f)C_op, (cv::Point3f)ray); in backproject2DPoint() 261 bool PnPProblem::intersect_MollerTrumbore(Ray &Ray, Triangle &Triangle, double *out) in intersect_MollerTrumbore() argument 274 cv::Point3f O = Ray.getP0(); // Ray origin in intersect_MollerTrumbore() 275 cv::Point3f D = Ray.getP1(); // Ray direction in intersect_MollerTrumbore()
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D | PnPProblem.h | 27 bool intersect_MollerTrumbore(Ray &R, Triangle &T, double *out);
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/ |
D | Camera.java | 27 import com.badlogic.gdx.math.collision.Ray; 62 private final Ray ray = new Ray(new Vector3(), new Vector3()); 251 …public Ray getPickRay (float screenX, float screenY, float viewportX, float viewportY, float viewp… in getPickRay() 263 public Ray getPickRay (float screenX, float screenY) { in getPickRay()
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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/bullet/ |
D | RayCastTest.java | 25 import com.badlogic.gdx.math.collision.Ray; 74 Ray ray = camera.getPickRay(x, y); in tap()
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D | TriangleRaycastTest.java | 30 import com.badlogic.gdx.math.collision.Ray; 152 Ray ray = camera.getPickRay(screenX, screenY); in tap()
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D | RayPickRagdollTest.java | 28 import com.badlogic.gdx.math.collision.Ray; 94 Ray ray = camera.getPickRay(screenX, screenY); in touchDown() 147 Ray ray = camera.getPickRay(screenX, screenY); in touchDragged()
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D | BaseBulletTest.java | 38 import com.badlogic.gdx.math.collision.Ray; 220 Ray ray = camera.getPickRay(x, y); in shoot()
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/external/libgdx/gdx/src/com/badlogic/gdx/utils/viewport/ |
D | Viewport.java | 28 import com.badlogic.gdx.math.collision.Ray; 106 public Ray getPickRay (float screenX, float screenY) { in getPickRay()
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/external/libgdx/gdx/src/com/badlogic/gdx/math/ |
D | Intersector.java | 25 import com.badlogic.gdx.math.collision.Ray; 330 public static boolean intersectRayPlane (Ray ray, Plane plane, Vector3 intersection) { in intersectRayPlane() 383 …public static boolean intersectRayTriangle (Ray ray, Vector3 t1, Vector3 t2, Vector3 t3, Vector3 i… in intersectRayTriangle() 432 …public static boolean intersectRaySphere (Ray ray, Vector3 center, float radius, Vector3 intersect… in intersectRaySphere() 461 public static boolean intersectRayBounds (Ray ray, BoundingBox box, Vector3 intersection) { in intersectRayBounds() 561 static public boolean intersectRayBoundsFast (Ray ray, BoundingBox box) { in intersectRayBoundsFast() 571 static public boolean intersectRayBoundsFast (Ray ray, Vector3 center, Vector3 dimensions) { in intersectRayBoundsFast() 619 public static boolean intersectRayTriangles (Ray ray, float[] triangles, Vector3 intersection) { in intersectRayTriangles() 656 …public static boolean intersectRayTriangles (Ray ray, float[] vertices, short[] indices, int verte… in intersectRayTriangles() 696 …public static boolean intersectRayTriangles (Ray ray, List<Vector3> triangles, Vector3 intersectio… in intersectRayTriangles()
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/external/v8/benchmarks/ |
D | raytrace.js | 280 Flog.RayTracer.Ray = Class.create(); 282 Flog.RayTracer.Ray.prototype = { class in Flog.RayTracer 574 var ray = new Flog.RayTracer.Ray(pos, dir.normalize()); 706 return new Flog.RayTracer.Ray(P, R1); 771 var shadowRay = new Flog.RayTracer.Ray(info.position, v);
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/external/gmock/ |
D | CONTRIBUTORS | 19 Keith Ray <keith.ray@gmail.com>
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/external/protobuf/gtest/ |
D | CONTRIBUTORS | 18 Keith Ray <keith.ray@gmail.com>
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/external/google-breakpad/src/testing/ |
D | CONTRIBUTORS | 19 Keith Ray <keith.ray@gmail.com>
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/external/vulkan-validation-layers/tests/gtest-1.7.0/ |
D | CONTRIBUTORS | 18 Keith Ray <keith.ray@gmail.com>
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/external/libvpx/libvpx/third_party/googletest/src/ |
D | CONTRIBUTORS | 18 Keith Ray <keith.ray@gmail.com>
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/external/gtest/ |
D | CONTRIBUTORS | 18 Keith Ray <keith.ray@gmail.com>
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/external/google-breakpad/src/testing/gtest/ |
D | CONTRIBUTORS | 18 Keith Ray <keith.ray@gmail.com>
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/external/ImageMagick/ |
D | AUTHORS.txt | 152 Alvy Ray Smith and Eric Ray Lyons
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/external/curl/docs/ |
D | THANKS-filter | 28 s/Jay Satiro/Ray Satiro/
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/external/opencv3/modules/python/test/ |
D | camera_calibration.py | 53 class Ray: class 84 return Ray(o, r.norm())
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