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Searched refs:SK_A32_MASK (Results 1 – 11 of 11) sorted by relevance

/external/skia/src/core/
DSkXfermode4f.cpp400 … dst[i] = to_4b(lerp(s4bias, d4bias, lcd16_to_unit_4f(rgb))) | (SK_A32_MASK << SK_A32_SHIFT); in src_1_lcd()
409 … dst[i] = store_dst<D>(lerp(s4, d4, lcd16_to_unit_4f(rgb))) | (SK_A32_MASK << SK_A32_SHIFT); in src_1_lcd()
423 dst[i] = store_dst<D>(lerp(s4, d4, lcd16_to_unit_4f(rgb))) | (SK_A32_MASK << SK_A32_SHIFT); in src_n_lcd()
440 dst[i] = store_dst<D>(r4) | (SK_A32_MASK << SK_A32_SHIFT); in srcover_1_lcd()
456 dst[i] = store_dst<D>(r4) | (SK_A32_MASK << SK_A32_SHIFT); in srcover_n_lcd()
DSkBlitter_ARGB32.cpp264 SkPMColor black = (SkPMColor)(SK_A32_MASK << SK_A32_SHIFT); in blitAntiH()
/external/skia/tools/
Dpicture_utils.cpp28 *bitmap.getAddr32(x, y) |= (SK_A32_MASK << SK_A32_SHIFT); in force_all_opaque()
Dskdiff_utils.cpp64 *bitmap.getAddr32(x, y) |= (SK_A32_MASK << SK_A32_SHIFT); in force_all_opaque()
/external/skia/samplecode/
DSampleClip.cpp28 paint.setColor((SK_A32_MASK << SK_A32_SHIFT) | rand.nextU()); in show_text()
DClockFaceView.cpp30 return SkPackARGB32(0, x, x, x) | (c & (SK_A32_MASK << SK_A32_SHIFT)); in rgb2gray()
DSampleAll.cpp48 return SkPackARGB32(0, x, x, x) | (c & (SK_A32_MASK << SK_A32_SHIFT)); in rgb2gray()
/external/skia/include/core/
DSkColorPriv.h352 #define SK_A32_MASK ((1 << SK_A32_BITS) - 1) macro
362 #define SkA32Assert(a) SkASSERT((unsigned)(a) <= SK_A32_MASK)
383 bool valid = a <= SK_A32_MASK in SkPMColorValid()
/external/skia/src/effects/
DSkPixelXorXfermode.cpp19 res |= (SK_A32_MASK << SK_A32_SHIFT); // force it to be opaque in xferColor()
/external/skia/src/images/
DSkScaledBitmapSampler.cpp362 #define A32_MASK_IN_PLACE (SkPMColor)(SK_A32_MASK << SK_A32_SHIFT)
/external/skia/src/opts/
DSkBlitRow_opts_SSE2.cpp502 _mm_set1_epi32(SK_A32_MASK << SK_A32_SHIFT)); in SkBlendLCD16Opaque_SSE2()