/external/eigen/Eigen/src/Eigen2Support/Geometry/ |
D | Scaling.h | 29 class Scaling 53 Scaling() {} in Scaling() function 55 explicit inline Scaling(const Scalar& s) { m_coeffs.setConstant(s); } in Scaling() function 57 inline Scaling(const Scalar& sx, const Scalar& sy) in Scaling() function 64 inline Scaling(const Scalar& sx, const Scalar& sy, const Scalar& sz) in Scaling() function 72 explicit inline Scaling(const VectorType& coeffs) : m_coeffs(coeffs) {} in Scaling() function 78 inline Scaling operator* (const Scaling& other) const 79 { return Scaling(coeffs().cwise() * other.coeffs()); } 94 friend inline LinearMatrixType operator* (const LinearMatrixType& other, const Scaling& s) 106 inline Scaling inverse() const in inverse() [all …]
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D | All.h | 49 #define Scaling eigen2_Scaling macro 104 #undef Scaling
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D | RotationBase.h | 49 inline RotationMatrixType operator*(const Scaling<Scalar,Dim>& s) const
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/external/libgdx/gdx/src/com/badlogic/gdx/utils/viewport/ |
D | ScalingViewport.java | 23 import com.badlogic.gdx.utils.Scaling; 40 private Scaling scaling; 43 public ScalingViewport (Scaling scaling, float worldWidth, float worldHeight) { in ScalingViewport() 47 public ScalingViewport (Scaling scaling, float worldWidth, float worldHeight, Camera camera) { in ScalingViewport() 65 public Scaling getScaling () { in getScaling() 69 public void setScaling (Scaling scaling) { in setScaling()
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D | FitViewport.java | 6 import com.badlogic.gdx.utils.Scaling; 15 super(Scaling.fit, worldWidth, worldHeight); in FitViewport() 19 super(Scaling.fit, worldWidth, worldHeight, camera); in FitViewport()
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D | FillViewport.java | 6 import com.badlogic.gdx.utils.Scaling; 15 super(Scaling.fill, worldWidth, worldHeight); in FillViewport() 19 super(Scaling.fill, worldWidth, worldHeight, camera); in FillViewport()
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D | StretchViewport.java | 6 import com.badlogic.gdx.utils.Scaling; 15 super(Scaling.stretch, worldWidth, worldHeight); in StretchViewport() 19 super(Scaling.stretch, worldWidth, worldHeight, camera); in StretchViewport()
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D | ExtendViewport.java | 22 import com.badlogic.gdx.utils.Scaling; 64 Vector2 scaled = Scaling.fit.apply(worldWidth, worldHeight, screenWidth, screenHeight); in update()
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/external/libgdx/gdx/src/com/badlogic/gdx/scenes/scene2d/ui/ |
D | Image.java | 30 import com.badlogic.gdx.utils.Scaling; 36 private Scaling scaling; 49 this(new NinePatchDrawable(patch), Scaling.stretch, Align.center); in Image() 55 this(new TextureRegionDrawable(region), Scaling.stretch, Align.center); in Image() 65 this(skin.getDrawable(drawableName), Scaling.stretch, Align.center); in Image() 71 this(drawable, Scaling.stretch, Align.center); in Image() 76 public Image (Drawable drawable, Scaling scaling) { in Image() 81 public Image (Drawable drawable, Scaling scaling, int align) { in Image() 156 public void setScaling (Scaling scaling) { in setScaling()
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D | ImageButton.java | 21 import com.badlogic.gdx.utils.Scaling; 43 image.setScaling(Scaling.fit); in ImageButton()
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D | ImageTextButton.java | 26 import com.badlogic.gdx.utils.Scaling; 55 image.setScaling(Scaling.fit); in ImageTextButton()
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/external/eigen/Eigen/src/Geometry/ |
D | Scaling.h | 115 static inline UniformScaling<float> Scaling(float s) { return UniformScaling<float>(s); } in Scaling() function 117 static inline UniformScaling<double> Scaling(double s) { return UniformScaling<double>(s); } in Scaling() function 120 static inline UniformScaling<std::complex<RealScalar> > Scaling(const std::complex<RealScalar>& s) in Scaling() function 125 static inline DiagonalMatrix<Scalar,2> Scaling(const Scalar& sx, const Scalar& sy) in Scaling() function 129 static inline DiagonalMatrix<Scalar,3> Scaling(const Scalar& sx, const Scalar& sy, const Scalar& sz) in Scaling() function 136 static inline const DiagonalWrapper<const Derived> Scaling(const MatrixBase<Derived>& coeffs) in Scaling() function
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/external/eigen/doc/ |
D | TutorialGeometry.dox | 10 …y a \ref Quaternion "quaternion"), \ref Translation "translations", \ref Scaling "scalings". These… 46 N-D Scaling</td><td>\code 47 Scaling(sx, sy) 48 Scaling(sx, sy, sz) 49 Scaling(s) 50 Scaling(vecN)\endcode</td></tr> 60 Transform<float,3,Affine> t = Translation3f(p) * AngleAxisf(a,axis) * Scaling(s);\endcode</td></tr> 65 Matrix<float,2> t = Rotation2Df(a) * Scaling(s); 66 Matrix<float,3> t = AngleAxisf(a,axis) * Scaling(s);\endcode</td></tr> 74 <strong>Notes on Translation and Scaling</strong>\n Like AngleAxis, these classes were [all …]
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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/ |
D | ImageScaleTest.java | 25 import com.badlogic.gdx.utils.Scaling; 37 image.setScaling(Scaling.fit); in create() 42 image2.setScaling(Scaling.fit); in create()
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D | StageTest.java | 41 import com.badlogic.gdx.utils.Scaling; 88 blend.setScaling(Scaling.none); in create() 102 rotate.setScaling(Scaling.none); in create() 113 scale.setScaling(Scaling.none); in create() 163 img.setScaling(Scaling.none); in fillGroup()
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D | ImageTest.java | 28 import com.badlogic.gdx.utils.Scaling; 49 image.setScaling(Scaling.fill); in create()
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D | StagePerformanceTest.java | 32 import com.badlogic.gdx.utils.Scaling; 51 stage = new Stage(new ScalingViewport(Scaling.fit, 24, 12)); in create()
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D | SimpleStageCullingTest.java | 36 import com.badlogic.gdx.utils.Scaling; 58 setScaling(Scaling.none); in CullableActor()
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D | ViewportTest1.java | 32 import com.badlogic.gdx.utils.Scaling; 130 viewports.add(new ScalingViewport(Scaling.none, minWorldWidth, minWorldHeight, camera)); in getViewports()
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/external/eigen/test/ |
D | geo_transformations.cpp | 272 t1 = (Matrix3(q1) * Eigen::Scaling(v0)) * Translation3(v0); in transformations() 274 t1 = (q1 * Eigen::Scaling(v0)) * Translation3(v0); in transformations() 283 t1 = Eigen::Scaling(s0) * Translation3(v0); in transformations() 286 t1 = Eigen::Scaling(s0) * t1; in transformations() 291 t1 = t3 * Eigen::Scaling(s0,s0,s0); in transformations() 294 t1 = Eigen::Scaling(s0,s0,s0) * t1; in transformations() 299 t1 = t3 * Eigen::Scaling(s0); in transformations() 302 t1 = Eigen::Scaling(s0) * t1; in transformations() 414 t20 = Translation2(v20) * (Rotation2D<Scalar>(s0) * Eigen::Scaling(s0)); in transformations() 415 t21 = Translation2(v20) * Rotation2D<Scalar>(s0) * Eigen::Scaling(s0); in transformations() [all …]
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/external/eigen/unsupported/test/ |
D | openglsupport.cpp | 201 VERIFY_MATRIX(glScale(vf2), Projective3f(Scaling(vf23)).matrix()); in test_openglsupport() 203 VERIFY_MATRIX(glScale(vd2), Projective3d(Scaling(vd23)).matrix()); in test_openglsupport() 206 VERIFY_MATRIX(glScale(vf3), Projective3f(Scaling(vf3)).matrix()); in test_openglsupport() 208 VERIFY_MATRIX(glScale(vd3), Projective3d(Scaling(vd3)).matrix()); in test_openglsupport()
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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/ |
D | BaseG3dHudTest.java | 35 import com.badlogic.gdx.utils.Scaling; 69 hud = new Stage(new ScalingViewport(Scaling.fit, PREF_HUDWIDTH, PREF_HUDHEIGHT)); in createHUD()
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/external/libgdx/gdx/src/com/badlogic/gdx/utils/ |
D | Scaling.java | 23 public enum Scaling { enum
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/external/eigen/test/eigen2/ |
D | eigen2_geometry.cpp | 31 typedef Scaling<Scalar,2> Scaling2; in geometry() 32 typedef Scaling<Scalar,3> Scaling3; in geometry() 367 Scaling<float,3> sc1f = sc1.template cast<float>(); in geometry() 369 Scaling<double,3> sc1d = sc1.template cast<double>(); in geometry()
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/external/eigen/Eigen/ |
D | Geometry | 44 #include "src/Geometry/Scaling.h"
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