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Searched refs:SkEventState (Results 1 – 9 of 9) sorted by relevance

/external/skia/src/animator/
DSkDisplayEvents.h16 struct SkEventState { struct
17 SkEventState();
30 bool doEvent(SkAnimateMaker& , SkDisplayEvent::Kind , SkEventState* ); argument
35 void removeEvent(SkDisplayEvent::Kind kind, SkEventState* );
DSkDisplayEvents.cpp20 SkEventState::SkEventState() : fCode(0), fDisable(false), fDisplayable(0), fX(0), fY(0) { in SkEventState() function in SkEventState
29 bool SkEvents::doEvent(SkAnimateMaker& maker, SkDisplayEvent::Kind kind, SkEventState* state) { in doEvent()
97 void SkEvents::removeEvent(SkDisplayEvent::Kind kind, SkEventState* state) { in removeEvent()
DSkADrawable.h17 struct SkEventState;
21 virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
DSkDisplayMovie.h17 struct SkEventState;
29 bool doEvent(SkDisplayEvent::Kind , SkEventState* state ) override;
DSkADrawable.cpp12 bool SkADrawable::doEvent(SkDisplayEvent::Kind , SkEventState* ) { in doEvent() argument
DSkAnimator.cpp97 struct SkEventState state; in doCharEvent()
107 struct SkEventState state; in doClickEvent()
122 struct SkEventState state; in doKeyEvent()
133 struct SkEventState state; in doKeyUpEvent()
170 struct SkEventState state; in findClickEvent()
411 SkEventState eventState; in onEvent()
DSkDrawGroup.h27 bool doEvent(SkDisplayEvent::Kind , SkEventState* state ) override;
DSkDisplayMovie.cpp67 bool SkDisplayMovie::doEvent(SkDisplayEvent::Kind kind, SkEventState* state) { in doEvent()
DSkDrawGroup.cpp94 bool SkGroup::doEvent(SkDisplayEvent::Kind kind, SkEventState* state) { in doEvent()