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Searched refs:Sound (Results 1 – 25 of 78) sorted by relevance

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/external/replicaisland/src/com/replica/replicaisland/
DSoundSystem.java36 private FixedSizeArray<Sound> mSounds;
37 private Sound mSearchDummy;
44 mSounds = new FixedSizeArray<Sound>(MAX_SOUNDS, sSoundComparator); in SoundSystem()
45 mSearchDummy = new Sound(); in SoundSystem()
62 public Sound load(int resource) { in load()
64 Sound result = null; in load()
69 result = new Sound(); in load()
82 synchronized public final int play(Sound sound, boolean loop, int priority) { in play()
94 …synchronized public final int play(Sound sound, boolean loop, int priority, float volume, float ra… in play()
175 public class Sound extends AllocationGuard { class in SoundSystem
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DAnimationComponent.java22 import com.replica.replicaisland.SoundSystem.Sound;
63 private Sound mLandThump;
64 private Sound mRocketSound;
65 private Sound mExplosionSound;
71 private Sound mRubySound1;
72 private Sound mRubySound2;
73 private Sound mRubySound3;
365 public void setLandThump(Sound land) { in setLandThump()
369 public void setRocketSound(Sound sound) { in setRocketSound()
373 public void setRubySounds(Sound one, Sound two, Sound three) { in setRubySounds()
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DDoorAnimationComponent.java19 import com.replica.replicaisland.SoundSystem.Sound;
44 private Sound mCloseSound;
45 private Sound mOpenSound;
195 public void setSounds(Sound openSound, Sound closeSound) { in setSounds()
DButtonAnimationComponent.java19 import com.replica.replicaisland.SoundSystem.Sound;
30 private Sound mDepressSound;
82 public void setDepressSound(Sound sound) { in setDepressSound()
DPlaySingleSoundComponent.java20 private SoundSystem.Sound mSound;
35 public void setSound(SoundSystem.Sound sound) { in setSound()
DLifetimeComponent.java19 import com.replica.replicaisland.SoundSystem.Sound;
34 private Sound mDeathSound;
188 public final void setDeathSound(Sound deathSound) { in setDeathSound()
DLauncherComponent.java20 import com.replica.replicaisland.SoundSystem.Sound;
37 private Sound mLaunchSound;
151 public void setLaunchSound(Sound sound) { in setLaunchSound()
DGhostComponent.java19 import com.replica.replicaisland.SoundSystem.Sound;
32 private Sound mAmbientSound;
236 public final void setAmbientSound(Sound sound) { in setAmbientSound()
DHitReactionComponent.java54 private SoundSystem.Sound mTakeHitSound;
55 private SoundSystem.Sound mDealHitSound;
325 public final void setTakeHitSound(int hitType, SoundSystem.Sound sound) { in setTakeHitSound()
330 public final void setDealHitSound(int hitType, SoundSystem.Sound sound) { in setDealHitSound()
/external/libgdx/gdx/src/com/badlogic/gdx/assets/loaders/
DSoundLoader.java23 import com.badlogic.gdx.audio.Sound;
29 public class SoundLoader extends AsynchronousAssetLoader<Sound, SoundLoader.SoundParameter> {
31 private Sound sound;
42 protected Sound getLoadedSound () { in getLoadedSound()
52 …public Sound loadSync (AssetManager manager, String fileName, FileHandle file, SoundParameter para… in loadSync()
53 Sound sound = this.sound; in loadSync()
63 static public class SoundParameter extends AssetLoaderParameters<Sound> {
/external/libgdx/gdx/src/com/badlogic/gdx/
DAudio.java22 import com.badlogic.gdx.audio.Sound;
76 public Sound newSound (FileHandle fileHandle); in newSound()
/external/libgdx/backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/audio/mock/
DMockAudio.java23 import com.badlogic.gdx.audio.Sound;
42 public Sound newSound(FileHandle fileHandle) { in newSound()
DMockSound.java19 import com.badlogic.gdx.audio.Sound;
24 public class MockSound implements Sound {
/external/libgdx/backends/gdx-backend-headless/src/com/badlogic/gdx/backends/headless/mock/audio/
DMockAudio.java23 import com.badlogic.gdx.audio.Sound;
42 public Sound newSound(FileHandle fileHandle) { in newSound()
DMockSound.java19 import com.badlogic.gdx.audio.Sound;
24 public class MockSound implements Sound {
/external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/
DGwtAudio.java23 import com.badlogic.gdx.audio.Sound;
39 public Sound newSound (FileHandle fileHandle) { in newSound()
/external/libgdx/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/audio/
DOgg.java60 static public class Sound extends OpenALSound { class in Ogg
61 public Sound (OpenALAudio audio, FileHandle file) { in Sound() method in Ogg.Sound
DMp3.java105 static public class Sound extends OpenALSound { class in Mp3
108 public Sound (OpenALAudio audio, FileHandle file) { in Sound() method in Mp3.Sound
DWav.java56 static public class Sound extends OpenALSound { class in Wav
57 public Sound (OpenALAudio audio, FileHandle file) { in Sound() method in Wav.Sound
/external/libgdx/backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/audio/
DOgg.java60 static public class Sound extends OpenALSound { class in Ogg
61 public Sound (OpenALAudio audio, FileHandle file) { in Sound() method in Ogg.Sound
DMp3.java105 static public class Sound extends OpenALSound { class in Mp3
108 public Sound (OpenALAudio audio, FileHandle file) { in Sound() method in Mp3.Sound
DWav.java56 static public class Sound extends OpenALSound { class in Wav
57 public Sound (OpenALAudio audio, FileHandle file) { in Sound() method in Wav.Sound
/external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosmoe/
DIOSAudio.java24 import com.badlogic.gdx.audio.Sound;
54 public Sound newSound (FileHandle fileHandle) { in newSound()
/external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/
DIOSAudio.java24 import com.badlogic.gdx.audio.Sound;
54 public Sound newSound (FileHandle fileHandle) { in newSound()
/external/libgdx/tests/gdx-tests-android/src/com/badlogic/gdx/tests/android/
DAPKExpansionTest.java23 import com.badlogic.gdx.audio.Sound;
45 Sound sound;

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