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Searched refs:Sphere3 (Results 1 – 2 of 2) sorted by relevance

/external/opencv3/3rdparty/openexr/Imath/
DImathSphere.h53 class Sphere3
64 Sphere3() : center(0,0,0), radius(0) {} in Sphere3() function
65 Sphere3(const Vec3<T> &c, T r) : center(c), radius(r) {} in Sphere3() function
100 typedef Sphere3<float> Sphere3f;
101 typedef Sphere3<double> Sphere3d;
109 void Sphere3<T>::circumscribe(const Box<Vec3<T> > &box) in circumscribe()
117 bool Sphere3<T>::intersectT(const Line3<T> &line, T &t) const in intersectT()
159 bool Sphere3<T>::intersect(const Line3<T> &line, Vec3<T> &intersection) const in intersect()
DImathFrustumTest.h150 bool isVisible(const Sphere3<T> &sphere) const;
157 bool completelyContains(const Sphere3<T> &sphere) const;
239 bool FrustumTest<T>::isVisible(const Sphere3<T> &sphere) const in isVisible()
273 bool FrustumTest<T>::completelyContains(const Sphere3<T> &sphere) const in completelyContains()