Searched refs:Sphere3 (Results 1 – 2 of 2) sorted by relevance
53 class Sphere364 Sphere3() : center(0,0,0), radius(0) {} in Sphere3() function65 Sphere3(const Vec3<T> &c, T r) : center(c), radius(r) {} in Sphere3() function100 typedef Sphere3<float> Sphere3f;101 typedef Sphere3<double> Sphere3d;109 void Sphere3<T>::circumscribe(const Box<Vec3<T> > &box) in circumscribe()117 bool Sphere3<T>::intersectT(const Line3<T> &line, T &t) const in intersectT()159 bool Sphere3<T>::intersect(const Line3<T> &line, Vec3<T> &intersection) const in intersect()
150 bool isVisible(const Sphere3<T> &sphere) const;157 bool completelyContains(const Sphere3<T> &sphere) const;239 bool FrustumTest<T>::isVisible(const Sphere3<T> &sphere) const in isVisible()273 bool FrustumTest<T>::completelyContains(const Sphere3<T> &sphere) const in completelyContains()