Searched refs:SpriteOrigin (Results 1 – 9 of 9) sorted by relevance
204 if (ctx->Point.SpriteOrigin == value) in _mesa_PointParameterfv()207 ctx->Point.SpriteOrigin = value; in _mesa_PointParameterfv()265 ctx->Point.SpriteOrigin = GL_UPPER_LEFT; /* GL_ARB_point_sprite */ in _mesa_init_point()
1075 GLenum SpriteOrigin; /**< GL_ARB_point_sprite */ member
1169 (GLfloat)ctx->Point.SpriteOrigin); in _mesa_PopAttrib()
1028 { GL_POINT_SPRITE_COORD_ORIGIN, CONTEXT_ENUM(Point.SpriteOrigin),
190 if ((ctx->Point.SpriteOrigin == GL_LOWER_LEFT) != render_to_fbo) in brw_upload_sf_prog()
252 if ((ctx->Point.SpriteOrigin == GL_LOWER_LEFT) != render_to_fbo) { in upload_sf_state()
58 if ((ctx->Point.SpriteOrigin == GL_LOWER_LEFT) != render_to_fbo) { in upload_sbe_state()
169 if ((ctx->Point.SpriteOrigin == GL_UPPER_LEFT) ^ in update_raster_state()
129 if (ctx->Point.SpriteOrigin == GL_LOWER_LEFT) { in sprite_point()