Searched refs:Sprite_D32_S4444_Opaque (Results 1 – 1 of 1) sorted by relevance
208 class Sprite_D32_S4444_Opaque : public SkSpriteBlitter { class210 Sprite_D32_S4444_Opaque(const SkPixmap& source) : SkSpriteBlitter(source) {} in Sprite_D32_S4444_Opaque() function in Sprite_D32_S4444_Opaque278 blitter = allocator->createT<Sprite_D32_S4444_Opaque>(source); in ChooseL32()