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Searched refs:State32 (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/core/
DSkBlitter_PM4f.cpp307 struct State32 : State4f { struct
313 State32(const SkImageInfo& info, const SkPaint& paint, const SkShader::Context* shaderContext) in State32() argument
390 return create<State32>(device, paint, shaderContext, allocator); in SkBlitter_ARGB32_Create()