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Searched refs:Switch_GetActiveUniformBlockName (Results 1 – 1 of 1) sorted by relevance

/external/opencv3/modules/core/src/
Dgl_core_3_1.cpp2335 …static void CODEGEN_FUNCPTR Switch_GetActiveUniformBlockName(GLuint program, GLuint uniformBlockIn… in Switch_GetActiveUniformBlockName() function
2732 GetActiveUniformBlockName = Switch_GetActiveUniformBlockName; in InitializeVariables()