Searched refs:Uniform4ui (Results 1 – 3 of 3) sorted by relevance
723 PFNUNIFORM4UIPROC Uniform4ui; variable2221 Uniform4ui = (PFNUNIFORM4UIPROC)IntGetProcAddress("glUniform4ui"); in Switch_Uniform4ui()2222 Uniform4ui(location, v0, v1, v2, v3); in Switch_Uniform4ui()2711 Uniform4ui = Switch_Uniform4ui; in InitializeVariables()
1326 …extern void (CODEGEN_FUNCPTR *Uniform4ui)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint …
1872 #define glUniform4ui MANGLE(Uniform4ui)