Searched refs:VERT_ATTRIB_NORMAL (Results 1 – 21 of 21) sorted by relevance
/external/mesa3d/src/mesa/main/ |
D | arrayobj.c | 224 case VERT_ATTRIB_NORMAL: in _mesa_initialize_array_object() 225 init_array(ctx, &obj->VertexAttrib[VERT_ATTRIB_NORMAL], 3, GL_FLOAT); in _mesa_initialize_array_object()
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D | getstring.c | 222 *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Ptr; in _mesa_GetPointerv()
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D | varray.c | 305 update_array(ctx, "glNormalPointer", VERT_ATTRIB_NORMAL, in _mesa_NormalPointer() 1250 if (arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled) in _mesa_print_arrays() 1251 print_array("Normal", -1, &arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL]); in _mesa_print_arrays()
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D | get.c | 579 CONTEXT_FIELD(Current.Attrib[VERT_ATTRIB_NORMAL][0], TYPE_FLOATN_3), 627 { GL_NORMAL_ARRAY, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_NORMAL].Enabled), NO_EXTRA }, 628 { GL_NORMAL_ARRAY_TYPE, ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_NORMAL].Type), NO_EXTRA }, 629 { GL_NORMAL_ARRAY_STRIDE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_NORMAL].Stride), NO_EXTRA }, 670 offsetof(struct gl_array_object, VertexAttrib[VERT_ATTRIB_NORMAL].BufferObj), NO_EXTRA },
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D | api_arrayelt.c | 1489 if (arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled) { in _ae_update_state() 1490 aa->array = &arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL]; in _ae_update_state()
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D | enable.c | 67 var = &arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled; in client_state() 1463 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled != 0); in _mesa_IsEnabled()
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D | mtypes.h | 103 VERT_ATTRIB_NORMAL = 2, enumerator 173 #define VERT_BIT_NORMAL BITFIELD64_BIT(VERT_ATTRIB_NORMAL)
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D | ffvertex_prog.c | 794 p->transformed_normal = register_input(p, VERT_ATTRIB_NORMAL ); in get_transformed_normal() 798 struct ureg normal = register_input(p, VERT_ATTRIB_NORMAL ); in get_transformed_normal()
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D | context.c | 465 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_NORMAL], 0.0, 0.0, 1.0, 1.0 ); in _mesa_init_current()
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D | dlist.c | 6045 save_Attr3fNV(VERT_ATTRIB_NORMAL, x, y, z); in save_Normal3f() 6051 save_Attr3fNV(VERT_ATTRIB_NORMAL, v[0], v[1], v[2]); in save_Normal3fv()
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
D | r200_maos_arrays.c | 110 assert(attrib == VERT_ATTRIB_NORMAL); in r200EmitArrays()
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D | r200_tcl.c | 397 map_rev_fixed[2] = VERT_ATTRIB_NORMAL; in r200_run_tcl_render() 416 map_rev_fixed[2] = VERT_ATTRIB_NORMAL; in r200_run_tcl_render()
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D | r200_vertprog.c | 517 vp->inputs[VERT_ATTRIB_NORMAL] = 1; in r200_translate_vertex_program() 518 vp->inputmap_rev[2] = VERT_ATTRIB_NORMAL; in r200_translate_vertex_program() 614 if (src[i].Index == VERT_ATTRIB_NORMAL) { in r200_translate_vertex_program()
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nv10_render.c | 65 [VERT_ATTRIB_NORMAL] = {
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D | nv20_render.c | 45 [VERT_ATTRIB_NORMAL] = {
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D | nouveau_swtnl_t.c | 69 [VERT_ATTRIB_NORMAL] = {
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D | nouveau_vbo_t.c | 184 vbo_emit_attr(ctx, arrays, VERT_ATTRIB_NORMAL); in vbo_choose_attrs()
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
D | radeon_maos_vbtmp.h | 120 norm = (GLuint (*)[4])&ctx->Current.Attrib[VERT_ATTRIB_NORMAL]; in TAG()
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/external/mesa3d/src/mesa/tnl/ |
D | t_rasterpos.c | 379 GLfloat *objnorm = ctx->Current.Attrib[VERT_ATTRIB_NORMAL]; in _tnl_RasterPos()
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/external/mesa3d/src/glsl/ |
D | builtin_variables.cpp | 76 { ir_var_in, VERT_ATTRIB_NORMAL, "vec3", "gl_Normal" },
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/external/mesa3d/src/mesa/program/ |
D | program_parse.y | 1144 $$ = VERT_ATTRIB_NORMAL;
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