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Searched refs:VERT_ATTRIB_TEX0 (Results 1 – 22 of 22) sorted by relevance

/external/mesa3d/src/mesa/tnl/
Dt_vb_texgen.c256 GLvector4f *in = VB->AttribPtr[VERT_ATTRIB_TEX0 + unit]; in texgen_reflection_map_nv()
278 GLvector4f *in = VB->AttribPtr[VERT_ATTRIB_TEX0 + unit]; in texgen_normal_map_nv()
306 GLvector4f *in = VB->AttribPtr[VERT_ATTRIB_TEX0 + unit]; in texgen_sphere_map()
340 GLvector4f *in = VB->AttribPtr[VERT_ATTRIB_TEX0 + unit]; in texgen()
500 VB->AttribPtr[VERT_ATTRIB_TEX0 + i] = &store->texcoord[i]; in run_texgen_stage()
Dt_vb_texmat.c75 VB->AttribPtr[VERT_ATTRIB_TEX0+i] = &store->texcoord[i]; in run_texmat_stage()
Dt_rasterpos.c464 COPY_4V(tc, ctx->Current.Attrib[VERT_ATTRIB_TEX0 + u]); in _tnl_RasterPos()
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnv10_render.c55 [VERT_ATTRIB_TEX0] = {
Dnv20_render.c65 [VERT_ATTRIB_TEX0] = {
Dnouveau_swtnl_t.c85 [VERT_ATTRIB_TEX0] = {
Dnouveau_vbo_t.c176 vbo_emit_attr(ctx, arrays, VERT_ATTRIB_TEX0 + i); in vbo_choose_attrs()
/external/mesa3d/src/mesa/state_tracker/
Dst_cb_rasterpos.c168 VERT_RESULT_TEX0 + i, VERT_ATTRIB_TEX0 + i); in rastpos_point()
Dst_cb_feedback.c112 texcoord = ctx->Current.Attrib[VERT_ATTRIB_TEX0]; in feedback_vertex()
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_maos_vbtmp.h108 tc0 = (GLuint (*)[4])&ctx->Current.Attrib[VERT_ATTRIB_TEX0]; in TAG()
/external/mesa3d/src/mesa/main/
Dff_fragment_shader.cpp306 #define VERT_BIT_TEX_ANY (0xff << VERT_ATTRIB_TEX0)
374 fp_inputs |= (((varying_inputs & VERT_BIT_TEX_ANY) >> VERT_ATTRIB_TEX0) in get_fp_input_mask()
923 texcoord = get_current_attrib(p, VERT_ATTRIB_TEX0 + unit); in load_texture()
Dmtypes.h109 VERT_ATTRIB_TEX0 = 8, enumerator
157 #define VERT_ATTRIB_TEX(i) (VERT_ATTRIB_TEX0 + (i))
179 #define VERT_BIT_TEX0 BITFIELD64_BIT(VERT_ATTRIB_TEX0)
Dffvertex_prog.c1493 struct ureg in = register_input(p, VERT_ATTRIB_TEX0+i); in build_texture_transform()
1502 register_input(p, VERT_ATTRIB_TEX0+i)); in build_texture_transform()
1518 emit_passthrough(p, VERT_ATTRIB_TEX0+i, VERT_RESULT_TEX0+i); in build_texture_transform()
Drastpos.c274 ctx->Current.Attrib[VERT_ATTRIB_TEX0 + texSet] ); in window_pos3f()
Ddlist.c5997 save_Attr1fNV(VERT_ATTRIB_TEX0, x); in save_TexCoord1f()
6003 save_Attr1fNV(VERT_ATTRIB_TEX0, v[0]); in save_TexCoord1fv()
6009 save_Attr2fNV(VERT_ATTRIB_TEX0, x, y); in save_TexCoord2f()
6015 save_Attr2fNV(VERT_ATTRIB_TEX0, v[0], v[1]); in save_TexCoord2fv()
6021 save_Attr3fNV(VERT_ATTRIB_TEX0, x, y, z); in save_TexCoord3f()
6027 save_Attr3fNV(VERT_ATTRIB_TEX0, v[0], v[1], v[2]); in save_TexCoord3fv()
6033 save_Attr4fNV(VERT_ATTRIB_TEX0, x, y, z, w); in save_TexCoord4f()
6039 save_Attr4fNV(VERT_ATTRIB_TEX0, v[0], v[1], v[2], v[3]); in save_TexCoord4fv()
6108 GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0; in save_MultiTexCoord1f()
6115 GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0; in save_MultiTexCoord1fv()
[all …]
Dget.c1542 v->value_float_4[0] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][0]; in find_custom_value()
1543 v->value_float_4[1] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][1]; in find_custom_value()
1544 v->value_float_4[2] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][2]; in find_custom_value()
1545 v->value_float_4[3] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][3]; in find_custom_value()
Dapi_arrayelt.c1524 at->index = VERT_ATTRIB_TEX0 + i; in _ae_update_state()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_tcl.c418 map_rev_fixed[8 + i] = VERT_ATTRIB_TEX0 + i; in r200_run_tcl_render()
/external/mesa3d/src/mesa/program/
Dprogramopt.c668 inputAttr = VERT_ATTRIB_TEX0; in _mesa_nop_vertex_program()
Dprog_print.c189 assert(strcmp(vertAttribs[VERT_ATTRIB_TEX0], "vertex.texcoord[0]") == 0); in arb_input_attrib_string()
Dprogram_parse.y1166 $$ = VERT_ATTRIB_TEX0 + $2;
/external/mesa3d/src/glsl/
Dbuiltin_variables.cpp79 { ir_var_in, VERT_ATTRIB_TEX0, "vec4", "gl_MultiTexCoord0" },