Searched refs:VertexAttribI1uiv (Results 1 – 4 of 4) sorted by relevance
1227 VertexAttribI1uiv(GLuint index, const GLuint *v) in VertexAttribI1uiv() function1362 (attrib_func) VertexAttribI1uiv,
709 PFNVERTEXATTRIBI1UIVPROC VertexAttribI1uiv; variable2137 VertexAttribI1uiv = (PFNVERTEXATTRIBI1UIVPROC)IntGetProcAddress("glVertexAttribI1uiv"); in Switch_VertexAttribI1uiv()2138 VertexAttribI1uiv(index, v); in Switch_VertexAttribI1uiv()2697 VertexAttribI1uiv = Switch_VertexAttribI1uiv; in InitializeVariables()
1312 extern void (CODEGEN_FUNCPTR *VertexAttribI1uiv)(GLuint index, const GLuint *v);
2085 #define glVertexAttribI1uiv MANGLE(VertexAttribI1uiv)