Searched refs:WINDING_CW (Results 1 – 2 of 2) sorted by relevance
51 WINDING_CW, //!< Clockwise winding enumerator
431 WINDING_CW, enumerator467 case WINDING_CW: return "cw"; in getWindingShaderName()2779 …log << TestLog::Message << "Setting glFrontFace(" << (frontFaceWinding == WINDING_CW ? "GL_CW" : "… in iterate()2781 gl.frontFace(frontFaceWinding == WINDING_CW ? GL_CW : GL_CCW); in iterate()3579 case WINDINGUSAGE_CW: windings.push_back(WINDING_CW); break; in init()3581 windings.push_back(WINDING_CW); break; in init()3800 : winding == WINDING_CW ? WINDINGUSAGE_CW in InvariantPrimitiveSetCase()