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Searched refs:_DeferredTexture (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/mesa/swrast/
Ds_context.c221 swrast->_DeferredTexture = GL_FALSE; in _swrast_update_deferred_texture()
229 swrast->_DeferredTexture = GL_FALSE; in _swrast_update_deferred_texture()
232 swrast->_DeferredTexture = GL_FALSE; in _swrast_update_deferred_texture()
236 swrast->_DeferredTexture = GL_FALSE; in _swrast_update_deferred_texture()
239 swrast->_DeferredTexture = GL_TRUE; in _swrast_update_deferred_texture()
Ds_context.h220 GLboolean _DeferredTexture; member
Ds_span.c1202 if (shaderOrTexture && !swrast->_DeferredTexture) { in _swrast_write_rgba_span()
1260 if (shaderOrTexture && swrast->_DeferredTexture) { in _swrast_write_rgba_span()