Searched refs:_mesa_GetUniformLocationARB (Results 1 – 3 of 3) sorted by relevance
184 _mesa_GetUniformLocationARB(GLhandleARB, const GLcharARB *);
498 _mesa_GetUniformLocationARB(GLhandleARB programObj, const GLcharARB *name) in _mesa_GetUniformLocationARB() function832 SET_GetUniformLocationARB(exec, _mesa_GetUniformLocationARB); in _mesa_init_shader_uniform_dispatch()
1938 clear->ColorLocation = _mesa_GetUniformLocationARB(clear->ShaderProg, in meta_glsl_clear_init()1960 _mesa_GetUniformLocationARB(clear->IntegerShaderProg, "color"); in meta_glsl_clear_init()