Searched refs:_toYa (Results 1 – 2 of 2) sorted by relevance
269 _toYa (0) in TiledRgbaOutputFile()277 _toYa = new ToYa (*_outputFile, rgbaChannels); in TiledRgbaOutputFile()293 _toYa (0) in TiledRgbaOutputFile()301 _toYa = new ToYa (*_outputFile, rgbaChannels); in TiledRgbaOutputFile()323 _toYa (0) in TiledRgbaOutputFile()338 _toYa = new ToYa (*_outputFile, rgbaChannels); in TiledRgbaOutputFile()359 _toYa (0) in TiledRgbaOutputFile()374 _toYa = new ToYa (*_outputFile, rgbaChannels); in TiledRgbaOutputFile()381 delete _toYa; in ~TiledRgbaOutputFile()390 if (_toYa) in setFrameBuffer()[all …]
289 ToYa * _toYa; variable