Searched refs:aLut (Results 1 – 1 of 1) sorted by relevance
153 void _Obtain_Pal(FX_DWORD* aLut, in _Obtain_Pal() argument171 aLut[lut_offset] = row; in _Obtain_Pal()195 aLut[lut_offset] = row; in _Obtain_Pal()562 FX_DWORD* aLut = palette.GetAmountLut(); in _ConvertBuffer_Rgb2PltRgb8_NoTransform() local563 if (!cLut || !aLut) { in _ConvertBuffer_Rgb2PltRgb8_NoTransform()587 aLut[row] = clrindex; in _ConvertBuffer_Rgb2PltRgb8_NoTransform()603 *(dest_scan + col) = (uint8_t)(aLut[i]); in _ConvertBuffer_Rgb2PltRgb8_NoTransform()