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Searched refs:addColorFragmentProcessor (Results 1 – 20 of 20) sorted by relevance

/external/skia/src/gpu/
DGrPaint.cpp25 this->addColorFragmentProcessor(GrSimpleTextureEffect::Create(texture, matrix))->unref(); in addColorTextureProcessor()
35 this->addColorFragmentProcessor(GrSimpleTextureEffect::Create(texture, in addColorTextureProcessor()
DSkGr.cpp431 grPaint->addColorFragmentProcessor(shaderFP); in skpaint_to_grpaint_impl()
436 grPaint->addColorFragmentProcessor(GrConstColorProcessor::Create( in skpaint_to_grpaint_impl()
442 grPaint->addColorFragmentProcessor(shaderFP); in skpaint_to_grpaint_impl()
460 grPaint->addColorFragmentProcessor(processor); in skpaint_to_grpaint_impl()
467 grPaint->addColorFragmentProcessor(GrConstColorProcessor::Create( in skpaint_to_grpaint_impl()
485 grPaint->addColorFragmentProcessor(cfFP); in skpaint_to_grpaint_impl()
504 grPaint->addColorFragmentProcessor(GrDitherEffect::Create())->unref(); in skpaint_to_grpaint_impl()
DGrPipelineBuilder.h66 const GrFragmentProcessor* addColorFragmentProcessor(const GrFragmentProcessor* processor) { in addColorFragmentProcessor() function
82 this->addColorFragmentProcessor(GrSimpleTextureEffect::Create(texture, matrix))->unref(); in addColorTextureProcessor()
92 this->addColorFragmentProcessor(GrSimpleTextureEffect::Create(texture, matrix, in addColorTextureProcessor()
DGrYUVProvider.cpp131 paint.addColorFragmentProcessor(yuvToRgbProcessor); in refAsTexture()
DGrContext.cpp343 paint.addColorFragmentProcessor(fp); in writeSurfacePixels()
453 paint.addColorFragmentProcessor(fp); in readSurfacePixels()
DGrTextureToYUVPlanes.cpp45 paint.addColorFragmentProcessor(fp); in convert_texture()
DGrTextureParamsAdjuster.cpp94 paint.addColorFragmentProcessor( in copy_on_gpu()
/external/skia/src/effects/
DSkXfermodeImageFilter.cpp207 paint.addColorFragmentProcessor(foregroundFP.get()); in filterImageGPUDeprecated()
226 paint.addColorFragmentProcessor(xferFP); in filterImageGPUDeprecated()
229 paint.addColorFragmentProcessor(bgFP); in filterImageGPUDeprecated()
DSkGpuBlurUtils.cpp61 paint.addColorFragmentProcessor(conv); in convolve_gaussian_1d()
92 paint.addColorFragmentProcessor(conv); in convolve_gaussian_2d()
244 paint.addColorFragmentProcessor(fp); in GaussianBlur()
DSkMorphologyImageFilter.cpp461 paint.addColorFragmentProcessor(GrMorphologyEffect::Create(texture, in apply_morphology_rect()
480 paint.addColorFragmentProcessor(GrMorphologyEffect::Create(texture, in apply_morphology_rect_no_bounds()
DSkDisplacementMapEffect.cpp442 paint.addColorFragmentProcessor( in filterImageGPUDeprecated()
DSkLightingImageFilter.cpp391 paint.addColorFragmentProcessor(fp)->unref(); in drawRect()
/external/skia/src/gpu/effects/
DGrConfigConversionEffect.cpp223 paint1.addColorFragmentProcessor(pmToUPM1); in TestForPreservingPMConversions()
242 paint2.addColorFragmentProcessor(upmToPM); in TestForPreservingPMConversions()
257 paint3.addColorFragmentProcessor(pmToUPM2); in TestForPreservingPMConversions()
/external/skia/tests/
DGLProgramsTest.cpp244 pipelineBuilder->addColorFragmentProcessor(fp); in set_random_color_coverage_stages()
256 pipelineBuilder->addColorFragmentProcessor(fp); in set_random_color_coverage_stages()
393 builder.addColorFragmentProcessor(blockFP); in ProgramUnitTest()
/external/skia/include/gpu/
DGrPaint.h73 const GrFragmentProcessor* addColorFragmentProcessor(const GrFragmentProcessor* fp) { in addColorFragmentProcessor() function
/external/skia/gm/
Dyuvtorgbeffect.cpp131 pipelineBuilder.addColorFragmentProcessor(fp); in onDraw()
Dtexturedomaineffect.cpp133 pipelineBuilder.addColorFragmentProcessor(fp); in onDraw()
Dconstcolorprocessor.cpp116 pipelineBuilder.addColorFragmentProcessor(fp); in onDraw()
/external/skia/src/image/
DSkImage_Gpu.cpp266 paint.addColorFragmentProcessor(GrYUVEffect::CreateYUVToRGB(yTex, uTex, vTex, yuvSizes, in NewFromYUVTexturesCopy()
/external/skia/src/core/
DSkImageFilter.cpp350 paint.addColorFragmentProcessor(fp)->unref(); in filterImageGPUDeprecated()