Searched refs:addCoordTransform (Results 1 – 12 of 12) sorted by relevance
15 this->addCoordTransform(&fCoordTransform); in GrSingleTextureEffect()25 this->addCoordTransform(&fCoordTransform); in GrSingleTextureEffect()35 this->addCoordTransform(&fCoordTransform); in GrSingleTextureEffect()
155 this->addCoordTransform(&fYTransform); in YUVtoRGBEffect()157 this->addCoordTransform(&fUTransform); in YUVtoRGBEffect()159 this->addCoordTransform(&fVTransform); in YUVtoRGBEffect()
143 void addCoordTransform(const GrCoordTransform*);
126 this->addCoordTransform(&fImageCoordTransform); in AlphaThresholdEffect()128 this->addCoordTransform(&fMaskCoordTransform); in AlphaThresholdEffect()
490 this->addCoordTransform(&fDisplacementTransform); in GrDisplacementMapEffect()492 this->addCoordTransform(&fColorTransform); in GrDisplacementMapEffect()
552 this->addCoordTransform(&fCoordTransform); in GrPerlinNoiseEffect()
152 this->addCoordTransform(&fDiffDeviceTransform); in LightingFP()153 this->addCoordTransform(&fNormDeviceTransform); in LightingFP()
63 this->addCoordTransform(&fDeviceTransform); in DCFP()
73 void GrFragmentProcessor::addCoordTransform(const GrCoordTransform* transform) { in addCoordTransform() function in GrFragmentProcessor
689 this->addCoordTransform(&fCoordTransform); in GrPerlinNoise2Effect()1099 this->addCoordTransform(&fCoordTransform); in GrImprovedPerlinNoiseEffect()
1143 this->addCoordTransform(&fCoordTransform); in GrGradientEffect()
125 this->addCoordTransform(&fBTransform); in Edge2PtConicalEffect()