Searched refs:angular1 (Results 1 – 3 of 3) sorted by relevance
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/ConstraintSolver/ |
D | btPoint2PointConstraint.cpp | 113 btVector3* angular1 = (btVector3*)(info->m_J1angularAxis+info->rowskip); in getInfo2NonVirtual() local 116 a1neg.getSkewSymmetricMatrix(angular0,angular1,angular2); in getInfo2NonVirtual() 128 btVector3* angular1 = (btVector3*)(info->m_J2angularAxis+info->rowskip); in getInfo2NonVirtual() local 130 a2.getSkewSymmetricMatrix(angular0,angular1,angular2); in getInfo2NonVirtual()
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D | btHingeConstraint.cpp | 471 btVector3* angular1 = (btVector3*)(info->m_J1angularAxis + skip); in getInfo2Internal() local 474 a1neg.getSkewSymmetricMatrix(angular0,angular1,angular2); in getInfo2Internal() 479 btVector3* angular1 = (btVector3*)(info->m_J2angularAxis + skip); in getInfo2Internal() local 481 a2.getSkewSymmetricMatrix(angular0,angular1,angular2); in getInfo2Internal()
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D | btConeTwistConstraint.cpp | 135 btVector3* angular1 = (btVector3*)(info->m_J1angularAxis+info->rowskip); in getInfo2NonVirtual() local 138 a1neg.getSkewSymmetricMatrix(angular0,angular1,angular2); in getInfo2NonVirtual() 146 btVector3* angular1 = (btVector3*)(info->m_J2angularAxis+info->rowskip); in getInfo2NonVirtual() local 148 a2.getSkewSymmetricMatrix(angular0,angular1,angular2); in getInfo2NonVirtual()
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