Searched refs:applyForce (Results 1 – 8 of 8) sorted by relevance
/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/com/badlogic/gdx/physics/box2d/ |
D | Body.java | 142 public void applyForce (Vector2 force, Vector2 point, boolean wrap) { in applyForce() method in Body 145 body.applyForce(tmp, tmp2); in applyForce() 154 public void applyForce (float forceX, float forceY, float pointX, float pointY, boolean wake) { in applyForce() method in Body 157 body.applyForce(tmp, tmp2); in applyForce()
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/external/libgdx/extensions/gdx-box2d/gdx-box2d/src/com/badlogic/gdx/physics/box2d/ |
D | Body.java | 297 public void applyForce (Vector2 force, Vector2 point, boolean wake) { in applyForce() method in Body 308 public void applyForce (float forceX, float forceY, float pointX, float pointY, boolean wake) { in applyForce() method in Body
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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/box2d/ |
D | ApplyForce.java | 171 m_body.applyForce(f, p, true); in keyDown()
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/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/ |
D | CHANGES | 8 - Body#applyForce has a new parameter, wake, exposed in jni wrapper, added to GWT wrapper, but igno…
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Dynamics/ |
D | btRigidBody.h | 315 void applyForce(const btVector3& force, const btVector3& rel_pos) in applyForce() function
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/external/libgdx/extensions/gdx-bullet/jni/swig-src/dynamics/com/badlogic/gdx/physics/bullet/dynamics/ |
D | btRigidBody.java | 486 public void applyForce(Vector3 force, Vector3 rel_pos) { in applyForce() method in btRigidBody
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/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/ |
D | Body.java | 458 public final void applyForce(Vec2 force, Vec2 point) { in applyForce() method in Body
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/external/libgdx/extensions/gdx-bullet/jni/swig-src/dynamics/ |
D | dynamics_wrap.cpp | 3175 (arg1)->applyForce((btVector3 const &)*arg2,(btVector3 const &)*arg3); in Java_com_badlogic_gdx_physics_bullet_dynamics_DynamicsJNI_btRigidBody_1applyForce()
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