Searched refs:applyTorque (Results 1 – 8 of 8) sorted by relevance
173 if (keyCode == Keys.A) m_body.applyTorque(50, true); in keyDown()174 if (keyCode == Keys.D) m_body.applyTorque(-50, true); in keyDown()
310 void applyTorque(const btVector3& torque) in applyTorque() function318 applyTorque(rel_pos.cross(force*m_linearFactor)); in applyForce()
178 public void applyTorque (float torque, boolean wake) { in applyTorque() method in Body179 body.applyTorque(torque); in applyTorque()
10 - Body#applyTorque has a new parameter, wake, exposed in jni wrapper, added to GWT wrapper, but ign…
339 public void applyTorque (float torque, boolean wake) { in applyTorque() method in Body
482 public void applyTorque(Vector3 torque) { in applyTorque() method in btRigidBody
502 public final void applyTorque(float torque) { in applyTorque() method in Body
3154 (arg1)->applyTorque((btVector3 const &)*arg2); in Java_com_badlogic_gdx_physics_bullet_dynamics_DynamicsJNI_btRigidBody_1applyTorque()