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Searched refs:applyTorqueImpulse (Results 1 – 5 of 5) sorted by relevance

/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Dynamics/
DbtRigidBody.h326 void applyTorqueImpulse(const btVector3& torque) in applyTorqueImpulse() function
338 applyTorqueImpulse(rel_pos.cross(impulse*m_linearFactor)); in applyImpulse()
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletSoftBody/
DbtSoftBody.h464 if(m_rigid) m_rigid->applyTorqueImpulse(impulse); in applyVAImpulse()
469 if(m_rigid) m_rigid->applyTorqueImpulse(impulse); in applyDAImpulse()
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/ConstraintSolver/
DbtGeneric6DofConstraint.cpp226 body0->applyTorqueImpulse(motorImp); in solveAngularLimits()
227 body1->applyTorqueImpulse(-motorImp); in solveAngularLimits()
/external/libgdx/extensions/gdx-bullet/jni/swig-src/dynamics/com/badlogic/gdx/physics/bullet/dynamics/
DbtRigidBody.java494 public void applyTorqueImpulse(Vector3 torque) { in applyTorqueImpulse() method in btRigidBody
/external/libgdx/extensions/gdx-bullet/jni/swig-src/dynamics/
Ddynamics_wrap.cpp3207 (arg1)->applyTorqueImpulse((btVector3 const &)*arg2); in Java_com_badlogic_gdx_physics_bullet_dynamics_DynamicsJNI_btRigidBody_1applyTorqueImpulse()