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Searched refs:asFloat (Results 1 – 25 of 52) sorted by relevance

123

/external/skia/tools/json/
DSkJSONRenderer.cpp364 float strokeWidth = jsonPaint[SKJSONCANVAS_ATTRIBUTE_STROKEWIDTH].asFloat(); in apply_paint_strokewidth()
371 float strokeMiter = jsonPaint[SKJSONCANVAS_ATTRIBUTE_STROKEMITER].asFloat(); in apply_paint_strokemiter()
400 SkScalar sigma = blur[SKJSONCANVAS_ATTRIBUTE_SIGMA].asFloat(); in apply_paint_blur()
442 intervals[i] = jsonIntervals[i].asFloat(); in apply_paint_dashing()
444 SkScalar phase = dash[SKJSONCANVAS_ATTRIBUTE_PHASE].asFloat(); in apply_paint_dashing()
473 float textSize = jsonPaint[SKJSONCANVAS_ATTRIBUTE_TEXTSIZE].asFloat(); in apply_paint_textsize()
480 float textScaleX = jsonPaint[SKJSONCANVAS_ATTRIBUTE_TEXTSCALEX].asFloat(); in apply_paint_textscalex()
487 float textSkewX = jsonPaint[SKJSONCANVAS_ATTRIBUTE_TEXTSKEWX].asFloat(); in apply_paint_textskewx()
528 result->set(rect[0].asFloat(), rect[1].asFloat(), rect[2].asFloat(), rect[3].asFloat()); in getRect()
533 { rrect[1][0].asFloat(), rrect[1][1].asFloat() }, in getRRect()
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/external/smali/util/src/main/java/org/jf/util/
DNumberUtils.java82 String asFloat = format.format(floatValue); in isLikelyFloat() local
85 int decimalPoint = asFloat.indexOf('.'); in isLikelyFloat()
86 int exponent = asFloat.indexOf("E"); in isLikelyFloat()
87 int zeros = asFloat.indexOf("000"); in isLikelyFloat()
89 asFloat = asFloat.substring(0, zeros) + asFloat.substring(exponent); in isLikelyFloat()
91 int nines = asFloat.indexOf("999"); in isLikelyFloat()
93 asFloat = asFloat.substring(0, nines) + asFloat.substring(exponent); in isLikelyFloat()
97 return asFloat.length() < asInt.length(); in isLikelyFloat()
/external/deqp/modules/glshared/
DglsRandomShaderProgram.cpp196 access.component(0).asFloat(ndx) = attribValue[0]; in shadeVertices()
197 if (numComponents >= 2) access.component(1).asFloat(ndx) = attribValue[1]; in shadeVertices()
198 if (numComponents >= 3) access.component(2).asFloat(ndx) = attribValue[2]; in shadeVertices()
199 if (numComponents >= 4) access.component(3).asFloat(ndx) = attribValue[3]; in shadeVertices()
214 packet->position[0] = access.component(0).asFloat(ndx); in shadeVertices()
215 packet->position[1] = access.component(1).asFloat(ndx); in shadeVertices()
216 packet->position[2] = access.component(2).asFloat(ndx); in shadeVertices()
217 packet->position[3] = access.component(3).asFloat(ndx); in shadeVertices()
237 dst[0] = access.component(0).asFloat(ndx); in shadeVertices()
238 if (numComponents >= 2) dst[1] = access.component(1).asFloat(ndx); in shadeVertices()
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/external/deqp/framework/randomshaders/
DrsgProgramExecutor.cpp146 …ntNdx).asFloat(dstComp) = interpolateVertex(valueRange.getMin().component(elementNdx).asFloat(), v… in interpolateVertexInput()
156asFloat(dstComp) = interpolateFragment(tcu::Vec4(vtx0.component(ndx).asFloat(), vtx1.component(ndx… in interpolateFragmentInput()
164 dst.component(elemNdx).asFloat() = src.component(elemNdx).asFloat(compNdx); in copyVarying()
348 tcu::Vec4 c = tcu::Vec4(colorValue.component(0).asFloat(cNdx), in execute()
349 colorValue.component(1).asFloat(cNdx), in execute()
350 colorValue.component(2).asFloat(cNdx), in execute()
351 colorValue.component(3).asFloat(cNdx)); in execute()
DrsgExpression.cpp212 valueRange.getMin().component(ndx).asFloat() = minVal; in computeRandomValueRangeForInfElements()
213 valueRange.getMax().component(ndx).asFloat() = maxVal; in computeRandomValueRangeForInfElements()
368 minVal = valueRange.getMin().component(0).asFloat(); in FloatLiteral()
369 maxVal = valueRange.getMax().component(0).asFloat(); in FloatLiteral()
384 access.asFloat(ndx) = value; in FloatLiteral()
393 float minVal = valueRange.getMin().asFloat(); in getWeight()
394 float maxVal = valueRange.getMax().asFloat(); in getWeight()
414 str << Token(m_value.getValue(VariableType::getScalarType(VariableType::TYPE_FLOAT)).asFloat(0)); in tokenize()
588 …> inline float getValueAccessValue<float> (ConstValueAccess access) { return access.asFloat(); } in getValueAccessValue()
593 template<> inline float& getValueAccessValue<float> (ValueAccess access) { return access.asFloat in getValueAccessValue()
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DrsgBinaryOps.cpp163 ComputeValueRange()(state.getRandom(), dst.getMin().asFloat(), dst.getMax().asFloat(), in BinaryVecOp()
164 a.getMin().asFloat(), a.getMax().asFloat(), in BinaryVecOp()
165 b.getMin().asFloat(), b.getMax().asFloat()); in BinaryVecOp()
196 …dst.component(elemNdx).asFloat(compNdx) = EvaluateComp()(a.component(elemNdx).asFloat(compNdx), b.… in evaluate()
429 a.getMin().asFloat(), a.getMax().asFloat(), in RelationalOp()
430 b.getMin().asFloat(), b.getMax().asFloat()); in RelationalOp()
451 dst.asBool(compNdx) = EvaluateComp()(a.asFloat(compNdx), b.asFloat(compNdx)); in evaluate()
728 a.getMin().asFloat(), a.getMax().asFloat(), in EqualityComparisonOp()
729 b.getMin().asFloat(), b.getMax().asFloat()); in EqualityComparisonOp()
800 …ualityCompare<IsEqual>::compare(a.component(elemNdx).asFloat(compNdx), b.component(elemNdx).asFloa… in evaluate()
DrsgVariableValue.cpp63 float aMin = a.component(ndx).getMin().asFloat(); in compareValueRangesAllTrue()
64 float aMax = a.component(ndx).getMax().asFloat(); in compareValueRangesAllTrue()
65 float bMin = b.component(ndx).getMin().asFloat(); in compareValueRangesAllTrue()
66 float bMax = b.component(ndx).getMax().asFloat(); in compareValueRangesAllTrue()
225 float aMin = a.component(ndx).getMin().asFloat(); in computeIntersection()
226 float aMax = a.component(ndx).getMax().asFloat(); in computeIntersection()
227 float bMin = b.component(ndx).getMin().asFloat(); in computeIntersection()
228 float bMax = b.component(ndx).getMax().asFloat(); in computeIntersection()
DrsgUtils.cpp67 float minVal = valueRange.component(ndx).getMin().asFloat(); in computeRandomValue()
68 float maxVal = valueRange.component(ndx).getMax().asFloat(); in computeRandomValue()
69 dst.component(ndx).asFloat() = getQuantizedFloat(rnd, minVal, maxVal, quantizeStep); in computeRandomValue()
231 valueRange.getMin().component(ndx).asFloat() = minVal; in computeRandomValueRange()
232 valueRange.getMax().component(ndx).asFloat() = maxVal; in computeRandomValueRange()
304 float minVal = valueRange.component(ndx).getMin().asFloat(); in computeRangeLengthSum()
305 float maxVal = valueRange.component(ndx).getMax().asFloat(); in computeRangeLengthSum()
DrsgBuiltinFunctions.hpp74 …alueRange()(outRange.getMin().asFloat(), outRange.getMax().asFloat(), inRange.getMin().asFloat(), … in UnaryBuiltinVecFunc()
116 dstComp.asFloat(compNdx) = Evaluate()(srcComp.asFloat(compNdx)); in evaluate()
136 …Weight()(valueRange.component(elemNdx).getMin().asFloat(), valueRange.component(elemNdx).getMax(). in getWeight()
DrsgVariableValue.hpp101 float asFloat (void) const { DE_STATIC_ASSERT(Stride == 1); return m_value->floatVal; } in asFloat() function in rsg::ConstStridedValueAccess
106 …float asFloat (int ndx) const { DE_ASSERT(de::inBounds(ndx, 0, Stride)); return m_value… in asFloat() function in rsg::ConstStridedValueAccess
134 float& asFloat (void) { DE_STATIC_ASSERT(Stride == 1); return this->m_value->floatVal; } in asFloat() function in rsg::StridedValueAccess
139 …float& asFloat (int ndx) { DE_ASSERT(de::inBounds(ndx, 0, Stride)); return this->m_value… in asFloat() function in rsg::StridedValueAccess
153 StridedValueAccess& operator= (float floatVal) { asFloat() = floatVal; return *this; } in operator =()
188 component(comp).asFloat() = vec.getPtr()[comp]; in operator =()
/external/skia/tools/debugger/
DSkDrawCommand.cpp1114 return SkPoint::Make(point[0].asFloat(), point[1].asFloat()); in get_json_point()
1243 float strokeWidth = jsonPaint[SKDEBUGCANVAS_ATTRIBUTE_STROKEWIDTH].asFloat(); in extract_json_paint_strokewidth()
1250 float strokeMiter = jsonPaint[SKDEBUGCANVAS_ATTRIBUTE_STROKEMITER].asFloat(); in extract_json_paint_strokemiter()
1321 SkScalar sigma = blur[SKDEBUGCANVAS_ATTRIBUTE_SIGMA].asFloat(); in extract_json_paint_blur()
1363 intervals[i] = jsonIntervals[i].asFloat(); in extract_json_paint_dashing()
1365 SkScalar phase = dash[SKDEBUGCANVAS_ATTRIBUTE_PHASE].asFloat(); in extract_json_paint_dashing()
1394 float textSize = jsonPaint[SKDEBUGCANVAS_ATTRIBUTE_TEXTSIZE].asFloat(); in extract_json_paint_textsize()
1401 float textScaleX = jsonPaint[SKDEBUGCANVAS_ATTRIBUTE_TEXTSCALEX].asFloat(); in extract_json_paint_textscalex()
1408 float textSkewX = jsonPaint[SKDEBUGCANVAS_ATTRIBUTE_TEXTSKEWX].asFloat(); in extract_json_paint_textskewx()
1441 result->set(rect[0].asFloat(), rect[1].asFloat(), rect[2].asFloat(), rect[3].asFloat()); in extract_json_rect()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderOperatorTests.cpp203 …eEffCase2 (ctx.in[0].z() > 0.0f, ctx.in[1].x() > 0.0f, ctx.in[2].swizzle(2, 1)).asFloat(); } in evalSequenceNoSideEffCase2()
204 … 0).asInt(), greaterThan(ctx.in[2].swizzle(0, 3, 2, 1), Vec4(0.0f, 0.0f, 0.0f, 0.0f))).asFloat(); } in evalSequenceNoSideEffCase3()
207 …EffCase2 (ctx.in[0].z() > 0.0f, ctx.in[1].x() > 0.0f, ctx.in[2].swizzle(2, 1)).asFloat(); } in evalSequenceSideEffCase2()
208 … 0).asInt(), greaterThan(ctx.in[2].swizzle(0, 3, 2, 1), Vec4(0.0f, 0.0f, 0.0f, 0.0f))).asFloat(); } in evalSequenceSideEffCase3()
875 …text& c) { c.color.yz() = FUNC_NAME(greaterThan(c.in[0].swizzle(3, 1), Vec2(0.0f))).asFloat(); } \
876 …& c) { c.color.xyz() = FUNC_NAME(greaterThan(c.in[0].swizzle(2, 0, 1), Vec3(0.0f))).asFloat(); } \
877 …ntext& c) { c.color = FUNC_NAME(greaterThan(c.in[0].swizzle(1, 2, 3, 0), Vec4(0.0f))).asFloat(); }
881 …].swizzle(1, 0), Vec2(0.0f)), greaterThan(c.in[2].swizzle(2, 1), Vec2(0.0f))).asFloat(); } \
882 …wizzle(1, 2, 0), Vec3(0.0f)), greaterThan(c.in[2].swizzle(3, 1, 2), Vec3(0.0f))).asFloat(); } \
883 …wizzle(3, 2, 1, 0), Vec4(0.0f)), greaterThan(c.in[2].swizzle(0, 3, 2, 1), Vec4(0.0f))).asFloat(); }
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/external/jsoncpp/src/test_lib_json/
Dmain.cpp266 JSONTEST_ASSERT_EQUAL(0.0, null_.asFloat()); in JSONTEST_FIXTURE()
330 JSONTEST_ASSERT_EQUAL(1.0, true_.asFloat()); in JSONTEST_FIXTURE()
338 JSONTEST_ASSERT_EQUAL(0.0, false_.asFloat()); in JSONTEST_FIXTURE()
388 JSONTEST_ASSERT_EQUAL(0.0, val.asFloat()); in JSONTEST_FIXTURE()
416 JSONTEST_ASSERT_EQUAL(0.0, val.asFloat()); in JSONTEST_FIXTURE()
444 JSONTEST_ASSERT_EQUAL(0.0, val.asFloat()); in JSONTEST_FIXTURE()
472 JSONTEST_ASSERT_EQUAL(0.0, val.asFloat()); in JSONTEST_FIXTURE()
500 JSONTEST_ASSERT_EQUAL(0.0, val.asFloat()); in JSONTEST_FIXTURE()
528 JSONTEST_ASSERT_EQUAL(0.0, val.asFloat()); in JSONTEST_FIXTURE()
555 JSONTEST_ASSERT_EQUAL((1 << 20), val.asFloat()); in JSONTEST_FIXTURE()
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/external/deqp/modules/gles3/functional/
Des3fShaderOperatorTests.cpp220 …eEffCase2 (ctx.in[0].z() > 0.0f, ctx.in[1].x() > 0.0f, ctx.in[2].swizzle(2, 1)).asFloat(); } in evalSequenceNoSideEffCase2()
221 … 0).asInt(), greaterThan(ctx.in[2].swizzle(0, 3, 2, 1), Vec4(0.0f, 0.0f, 0.0f, 0.0f))).asFloat(); } in evalSequenceNoSideEffCase3()
224 …EffCase2 (ctx.in[0].z() > 0.0f, ctx.in[1].x() > 0.0f, ctx.in[2].swizzle(2, 1)).asFloat(); } in evalSequenceSideEffCase2()
225 … 0).asInt(), greaterThan(ctx.in[2].swizzle(0, 3, 2, 1), Vec4(0.0f, 0.0f, 0.0f, 0.0f))).asFloat(); } in evalSequenceSideEffCase3()
935 …text& c) { c.color.yz() = FUNC_NAME(greaterThan(c.in[0].swizzle(3, 1), Vec2(0.0f))).asFloat(); } \
936 …& c) { c.color.xyz() = FUNC_NAME(greaterThan(c.in[0].swizzle(2, 0, 1), Vec3(0.0f))).asFloat(); } \
937 …ntext& c) { c.color = FUNC_NAME(greaterThan(c.in[0].swizzle(1, 2, 3, 0), Vec4(0.0f))).asFloat(); }
941 …].swizzle(1, 0), Vec2(0.0f)), greaterThan(c.in[2].swizzle(2, 1), Vec2(0.0f))).asFloat(); } \
942 …wizzle(1, 2, 0), Vec3(0.0f)), greaterThan(c.in[2].swizzle(3, 1, 2), Vec3(0.0f))).asFloat(); } \
943 …wizzle(3, 2, 1, 0), Vec4(0.0f)), greaterThan(c.in[2].swizzle(0, 3, 2, 1), Vec4(0.0f))).asFloat(); }
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Des3fShaderCommonFunctionTests.cpp116 return getUlpDiff(tcu::Float32::construct(tcu::Float32(b).sign(), 0, 0).asFloat(), b); in getUlpDiffIgnoreZeroSign()
118 return getUlpDiff(a, tcu::Float32::construct(tcu::Float32(a).sign(), 0, 0).asFloat()); in getUlpDiffIgnoreZeroSign()
133 …oat32::construct(+1, exp, (1u<<23) | ulpDiff).asFloat() - tcu::Float32::construct(+1, exp, 1u<<23)… in getEpsFromMaxUlpDiff()
652 ((float*)values[0])[ndx] = tcu::Float16(((float*)values[0])[ndx]).asFloat(); in getInputValues()
1105 ((float*)values[0])[ndx] = tcu::Float16(((float*)values[0])[ndx]).asFloat(); in getInputValues()
1211 ((float*)values[0])[ndx] = tcu::Float16(((float*)values[0])[ndx]).asFloat(); in getInputValues()
1323 ((float*)values[0])[ndx] = tcu::Float16(((float*)values[0])[ndx]).asFloat(); in getInputValues()
1438 ((float*)values[0])[ndx] = tcu::Float16(((float*)values[0])[ndx]).asFloat(); in getInputValues()
1556 ((float*)values[0])[ndx] = tcu::Float16(((float*)values[0])[ndx]).asFloat(); in getInputValues()
Des3fShaderPackingFunctionTests.cpp566 …] = tcu::Float32::construct(s, exp ? exp : 1 /* avoid denormals */, (1u<<23) | mantissa).asFloat(); in iterate()
574 *inVal = tcu::Vec2(tcu::Float16(inVal->x()).asFloat(), tcu::Float16(inVal->y()).asFloat()); in iterate()
701 const float ref0 = tcu::Float16(in0).asFloat(); in iterate()
702 const float ref1 = tcu::Float16(in1).asFloat(); in iterate()
Des3fShaderDerivateTests.cpp219 …:Float32::construct(+1, exp, (1u<<23) | mask).asFloat() - tcu::Float32::construct(+1, exp, 1u<<23)… in computeFloatingPointError()
255 …onstruct(+1, exp, (1<<23) | (1 << ulpBitNdx)).asFloat() - tcu::Float32::construct(+1, exp, (1<<23)… in getSingleULPForExponent()
260 return tcu::Float32::construct(+1, exp, (1<<23)).asFloat(); in getSingleULPForExponent()
292 …n tcu::Float32::construct(+1, inputFloat.exponent(), inputFloat.mantissa() & ~truncMask).asFloat(); in convertFloatFlushToZeroRtn()
300 …construct(-1, inputFloat.exponent(), inputFloat.mantissa() & ~truncMask).asFloat() - getSingleULPF… in convertFloatFlushToZeroRtn()
854 const tcu::Vec4 normThreshold = intThreshold.asFloat() / 255.0f; in getSurfaceThreshold()
859 case SURFACETYPE_UNORM_FBO: return tcu::IVec4(1).asFloat() / 255.0f; in getSurfaceThreshold()
/external/deqp/modules/gles2/functional/
Des2fShaderOperatorTests.cpp177 …nceNoSideEffCase2(ctx.in[0].z() > 0.0f, ctx.in[1].x() > 0.0f, ctx.in[2].swizzle(2, 1)).asFloat(); } in evalSequenceNoSideEffCase2()
178 … 0).asInt(), greaterThan(ctx.in[2].swizzle(0, 3, 2, 1), Vec4(0.0f, 0.0f, 0.0f, 0.0f))).asFloat(); } in evalSequenceNoSideEffCase3()
181 …uenceSideEffCase2(ctx.in[0].z() > 0.0f, ctx.in[1].x() > 0.0f, ctx.in[2].swizzle(2, 1)).asFloat(); } in evalSequenceSideEffCase2()
182 … 0).asInt(), greaterThan(ctx.in[2].swizzle(0, 3, 2, 1), Vec4(0.0f, 0.0f, 0.0f, 0.0f))).asFloat(); } in evalSequenceSideEffCase3()
654 …text& c) { c.color.yz() = FUNC_NAME(greaterThan(c.in[0].swizzle(3, 1), Vec2(0.0f))).asFloat(); } \
655 …& c) { c.color.xyz() = FUNC_NAME(greaterThan(c.in[0].swizzle(2, 0, 1), Vec3(0.0f))).asFloat(); } \
656 …ntext& c) { c.color = FUNC_NAME(greaterThan(c.in[0].swizzle(1, 2, 3, 0), Vec4(0.0f))).asFloat(); }
660 …].swizzle(1, 0), Vec2(0.0f)), greaterThan(c.in[2].swizzle(2, 1), Vec2(0.0f))).asFloat(); } \
661 …wizzle(1, 2, 0), Vec3(0.0f)), greaterThan(c.in[2].swizzle(3, 1, 2), Vec3(0.0f))).asFloat(); } \
662 …wizzle(3, 2, 1, 0), Vec4(0.0f)), greaterThan(c.in[2].swizzle(0, 3, 2, 1), Vec4(0.0f))).asFloat(); }
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/external/deqp/modules/gles3/accuracy/
Des3aVaryingInterpolationTests.cpp298 float minF32 = tcu::Float32((0u<<31) | (0xfcu<<23) | 0x0u).asFloat(); in init()
299 float maxF32 = tcu::Float32((1u<<31) | (0xfcu<<23) | 0x0u).asFloat(); in init()
300 float minF16 = tcu::Float16((deUint16)((0u<<15) | (0x1cu<<10) | 0x0u)).asFloat(); in init()
301 float maxF16 = tcu::Float16((deUint16)((1u<<15) | (0x1cu<<10) | 0x0u)).asFloat(); in init()
/external/deqp/modules/gles2/accuracy/
Des2aVaryingInterpolationTests.cpp291 float minF32 = tcu::Float32((0u<<31) | (0xfcu<<23) | 0x0u).asFloat(); in init()
292 float maxF32 = tcu::Float32((1u<<31) | (0xfcu<<23) | 0x0u).asFloat(); in init()
293 float minF16 = tcu::Float16((deUint16)((0u<<15) | (0x1cu<<10) | 0x0u)).asFloat(); in init()
294 float maxF16 = tcu::Float16((deUint16)((1u<<15) | (0x1cu<<10) | 0x0u)).asFloat(); in init()
/external/deqp/framework/common/
DtcuTexVerifierUtil.cpp38 …urn Float32::construct(+1, exp, (1u<<23) | mask).asFloat() - Float32::construct(+1, exp, 1u<<23).a… in computeFloatingPointError()
/external/deqp/framework/referencerenderer/
DrrRasterizer.cpp600 const tcu::Vec4 e01f = e01.asFloat(); in rasterizeSingleSample()
601 const tcu::Vec4 e12f = e12.asFloat(); in rasterizeSingleSample()
602 const tcu::Vec4 e20f = e20.asFloat(); in rasterizeSingleSample()
794 const tcu::Vec4& e01f = e01[sampleNdx].asFloat(); in rasterizeMultiSample()
795 const tcu::Vec4& e12f = e12[sampleNdx].asFloat(); in rasterizeMultiSample()
796 const tcu::Vec4& e20f = e20[sampleNdx].asFloat(); in rasterizeMultiSample()
949 …loat t = tcu::dot((pr - pa).asFloat(), (pb - pa).asFloat()) / tcu::lengthSquared(pb.asFlo… in rasterize()
DrrVertexAttrib.cpp120 dst[0] = tcu::Float16(aligned[0]).asFloat(); in readHalf()
121 if (size >= 2) dst[1] = tcu::Float16(aligned[1]).asFloat(); in readHalf()
122 if (size >= 3) dst[2] = tcu::Float16(aligned[2]).asFloat(); in readHalf()
123 if (size >= 4) dst[3] = tcu::Float16(aligned[3]).asFloat(); in readHalf()
/external/deqp/modules/gles31/functional/
Des31fShaderCommonFunctionTests.cpp120 return getUlpDiff(tcu::Float32::construct(tcu::Float32(b).sign(), 0, 0).asFloat(), b); in getUlpDiffIgnoreZeroSign()
122 return getUlpDiff(a, tcu::Float32::construct(tcu::Float32(a).sign(), 0, 0).asFloat()); in getUlpDiffIgnoreZeroSign()
137 …oat32::construct(+1, exp, (1u<<23) | ulpDiff).asFloat() - tcu::Float32::construct(+1, exp, 1u<<23)… in getEpsFromMaxUlpDiff()
205 …lizedValueExponent, ((1u << numMantissaBits) - 1u) << (23u - (deUint32)numMantissaBits)).asFloat(); in makeFloatRepresentable()
209 …presentable) ? (tcu::Float32::constructBits(+1, minNormalizedValueExponent, 1).asFloat()) : (0.0f); in makeFloatRepresentable()
230 return targetRepresentation.asFloat(); in makeFloatRepresentable()
730 ((float*)values[0])[ndx] = tcu::Float16(((float*)values[0])[ndx]).asFloat(); in getInputValues()
1188 ((float*)values[0])[ndx] = tcu::Float16(((float*)values[0])[ndx]).asFloat(); in getInputValues()
1294 ((float*)values[0])[ndx] = tcu::Float16(((float*)values[0])[ndx]).asFloat(); in getInputValues()
1406 ((float*)values[0])[ndx] = tcu::Float16(((float*)values[0])[ndx]).asFloat(); in getInputValues()
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktShaderCommonFunctionTests.cpp124 return getUlpDiff(tcu::Float32::construct(tcu::Float32(b).sign(), 0, 0).asFloat(), b); in getUlpDiffIgnoreZeroSign()
126 return getUlpDiff(a, tcu::Float32::construct(tcu::Float32(a).sign(), 0, 0).asFloat()); in getUlpDiffIgnoreZeroSign()
141 …oat32::construct(+1, exp, (1u<<23) | ulpDiff).asFloat() - tcu::Float32::construct(+1, exp, 1u<<23)… in getEpsFromMaxUlpDiff()
209 …lizedValueExponent, ((1u << numMantissaBits) - 1u) << (23u - (deUint32)numMantissaBits)).asFloat(); in makeFloatRepresentable()
213 …presentable) ? (tcu::Float32::constructBits(+1, minNormalizedValueExponent, 1).asFloat()) : (0.0f); in makeFloatRepresentable()
234 return targetRepresentation.asFloat(); in makeFloatRepresentable()
381 *significand = tcu::Float32::construct(fpValue.sign(), -1, fpValue.mantissa()).asFloat(); in frexp()
401 return tcu::Float32::construct(mant.sign(), exponent+mant.exponent(), mant.mantissa()).asFloat(); in ldexp()
846 ((float*)values[0])[ndx] = tcu::Float16(((float*)values[0])[ndx]).asFloat(); in getInputValues()
1413 ((float*)values[0])[ndx] = tcu::Float16(((float*)values[0])[ndx]).asFloat(); in getInputValues()
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