Searched refs:bInverted (Results 1 – 1 of 1) sorted by relevance
1148 FX_BOOL bInverted, bRound; in XFA_BOX_GetPath() local1158 bInverted = corner1.IsInverted(); in XFA_BOX_GetPath()1179 if (!bRound && !bInverted) { in XFA_BOX_GetPath()1204 sx = bInverted ? FX_PI / 2 : FX_PI; in XFA_BOX_GetPath()1223 sx = bInverted ? FX_PI : FX_PI * 3 / 2; in XFA_BOX_GetPath()1242 sx = bInverted ? FX_PI * 3 / 2 : 0; in XFA_BOX_GetPath()1261 sx = bInverted ? 0 : FX_PI / 2; in XFA_BOX_GetPath()1279 if (bInverted) { in XFA_BOX_GetPath()1286 if (bInverted) { in XFA_BOX_GetPath()1292 if (bInverted) { in XFA_BOX_GetPath()[all …]