Searched refs:base_x (Results 1 – 2 of 2) sorted by relevance
275 double base_x = m_DestWidth > 0 ? 0.0f : (FX_FLOAT)(m_DestWidth); in CStretchEngine() local277 double src_left = FXSYS_Mul(scale_x, (FX_FLOAT)(clip_rect.left) + base_x); in CStretchEngine()278 double src_right = FXSYS_Mul(scale_x, (FX_FLOAT)(clip_rect.right) + base_x); in CStretchEngine()
429 hb_position_t mark_x, mark_y, base_x, base_y; in apply() local432 glyph_anchor.get_anchor (c->font, buffer->info[glyph_pos].codepoint, &base_x, &base_y); in apply()435 o.x_offset = base_x - mark_x; in apply()