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Searched refs:bindToTextureRgb (Results 1 – 8 of 8) sorted by relevance

/external/mesa3d/src/glx/
Dglxconfig.c175 *value_return = mode->bindToTextureRgb; in glx_config_get()
253 (*next)->bindToTextureRgb = GLX_DONT_CARE; in glx_config_create_list()
Dglxconfig.h98 GLint bindToTextureRgb; member
Ddri_common.c250 __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGB, bindToTextureRgb),
Dglxext.c550 config->bindToTextureRgb = *bp++; in __glXInitializeVisualConfigFromTags()
/external/mesa3d/src/gallium/state_trackers/egl/x11/
Dglcore.h137 GLint bindToTextureRgb; member
Dglxinit.c124 (*next)->bindToTextureRgb = GLX_DONT_CARE; in _gl_context_modes_create()
434 config->bindToTextureRgb = *bp++; in __glXInitializeVisualConfigFromTags()
/external/mesa3d/src/mesa/drivers/dri/common/
Dutils.c388 modes->bindToTextureRgb = GL_TRUE; in driCreateConfigs()
476 __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGB, bindToTextureRgb),
/external/mesa3d/src/mesa/main/
Dmtypes.h560 GLint bindToTextureRgb; member