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Searched refs:blending (Results 1 – 25 of 36) sorted by relevance

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/external/deqp/doc/testspecs/GLES31/
Dfunctional.blend_equation_advanced.txt25 + Validation of all advanced blending modes
30 + Validation of coherent blending (if supported)
40 Advanced blending tests render two or more overlapping quads. First quad is
41 rendered without blending, while subsequent quads have the advanced blend mode
49 made between each overlapping quad with advanced blending enabled. In coherent
50 and coherent_msaa tests all quads that have blending enabled are rendered in a
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/utils/
DRenderContext.java29 private boolean blending; field in RenderContext
50 blending = false; in begin()
60 if (blending) Gdx.gl.glDisable(GL20.GL_BLEND); in end()
92 if (enabled != blending) { in setBlending()
93 blending = enabled; in setBlending()
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/
DPixmap.java96 private static Blending blending = Blending.SourceOver; field in Pixmap
105 public static void setBlending (Blending blending) { in setBlending() argument
106 Pixmap.blending = blending; in setBlending()
107 Gdx2DPixmap.setBlend(blending == Blending.None ? 0 : 1); in setBlending()
375 return blending; in getBlending()
/external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/emu/com/badlogic/gdx/graphics/
DPixmap.java93 static Blending blending; field in Pixmap
144 public static void setBlending (Blending blending) { in setBlending() argument
145 Pixmap.blending = blending; in setBlending()
154 return blending; in getBlending()
385 if (blending == Blending.None) { in circle()
405 if (blending == Blending.None) { in line()
427 if (blending == Blending.None) { in rectangle()
447 if (blending == Blending.None) { in triangle()
473 if (blending == Blending.None) { in image()
/external/libgdx/gdx/src/com/badlogic/gdx/maps/tiled/renderers/
DOrthoCachedTiledMapRenderer.java56 protected boolean blending; field in OrthoCachedTiledMapRenderer
140 if (blending) { in render()
154 if (blending) Gdx.gl.glDisable(GL20.GL_BLEND); in render()
182 if (blending) { in render()
196 if (blending) Gdx.gl.glDisable(GL20.GL_BLEND); in render()
433 public void setBlending (boolean blending) { in setBlending() argument
434 this.blending = blending; in setBlending()
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/shaders/
DDepthShader.java142 …final BlendingAttribute blending = (BlendingAttribute)combinedAttributes.get(BlendingAttribute.Typ… in render() local
147 if (blending.opacity >= ((FloatAttribute)combinedAttributes.get(FloatAttribute.AlphaTest)).value) in render()
151 combinedAttributes.set(blending); in render()
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/glutils/
DMipMapGenerator.java87 Blending blending = Pixmap.getBlending(); in generateMipMapCPU() local
102 Pixmap.setBlending(blending); in generateMipMapCPU()
/external/mesa3d/src/gallium/docs/source/cso/
Dblend.rst6 This state controls blending of the final fragments into the target rendering
77 Whether the blender should perform a logicop instead of blending.
96 If blending is enabled, perform a blend calculation according to blend
/external/opencv3/doc/py_tutorials/py_imgproc/py_pyramids/
Dpy_pyramids.markdown63 case, image blending with Pyramids gives you seamless blending without leaving much data in the
64 images. One classical example of this is the blending of two fruits, Orange and Apple. See the
70 blending, Laplacian Pyramids etc. Simply it is done as follows:
/external/opencv3/doc/tutorials/core/adding_images/
Dadding_images.markdown1 Adding (blending) two images using OpenCV {#tutorial_adding_images}
9 - what is *linear blending* and why it is useful;
/external/drm_hwcomposer/
Dhwcomposer.cpp332 switch (sf_layer->blending) { in InitFromHwcLayer()
334 blending = DrmHwcBlending::kNone; in InitFromHwcLayer()
337 blending = DrmHwcBlending::kPreMult; in InitFromHwcLayer()
340 blending = DrmHwcBlending::kCoverage; in InitFromHwcLayer()
343 ALOGE("Invalid blending in hwc_layer_1_t %d", sf_layer->blending); in InitFromHwcLayer()
Ddrmdisplaycomposition.cpp488 static const char *BlendingToString(DrmHwcBlending blending) { in BlendingToString() argument
489 switch (blending) { in BlendingToString()
552 << "]=" << BlendingToString(layer.blending) << " source_crop"; in Dump()
Ddrmhwcomposer.h143 DrmHwcBlending blending = DrmHwcBlending::kNone; member
Dglworker.cpp383 if (layer.blending == DrmHwcBlending::kNone) { in ConstructCommand()
390 src.premult = (layer.blending == DrmHwcBlending::kPreMult) ? 1.0f : 0.0f; in ConstructCommand()
/external/deqp/doc/testspecs/GLES3/
Dfunctional.fbo.srgb.txt31 - Will be covered in blending test set
Dperformance.txt83 operations such as blending.
94 preferred way to do this is to enable simple additive blending. The extra
/external/deqp/doc/testspecs/GLES2/
Dperformance.txt83 operations such as blending.
94 preferred way to do this is to enable simple additive blending. The extra
Dperformance.texture.format.txt43 blending is used to force fragment shader execution for all fragments.
/external/opencv3/doc/py_tutorials/py_core/py_image_arithmetics/
Dpy_image_arithmetics.markdown39 blending or transparency. Images are added as per the equation below:
64 ![image](images/blending.jpg)
/external/opencv3/doc/py_tutorials/py_imgproc/
Dpy_table_of_contents_imgproc.markdown40 Learn about image pyramids and how to use them for image blending
/external/skia/resources/
Dslides_content2.lua11 - effects: shaders, filters, antialiasing, blending
/external/libgdx/extensions/gdx-freetype/src/com/badlogic/gdx/graphics/g2d/freetype/
DFreeType.java656 Blending blending = Pixmap.getBlending(); in getPixmap() local
659 Pixmap.setBlending(blending); in getPixmap()
/external/mesa3d/docs/OLD/
DMESA_sprite_point.spec66 images, alpha testing and blending.
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g2d/
DPixmapPacker.java173 Blending blending = Pixmap.getBlending(); in pack() local
192 Pixmap.setBlending(blending); in pack()
/external/mesa3d/src/gallium/docs/source/
Dscreen.rst262 query whether a device supports blending for a given format.
263 If this flag is set, surface creation may fail if blending is not supported
265 blending on surfaces with formats that would require emulation.

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