/external/deqp/doc/testspecs/GLES31/ |
D | functional.blend_equation_advanced.txt | 25 + Validation of all advanced blending modes 30 + Validation of coherent blending (if supported) 40 Advanced blending tests render two or more overlapping quads. First quad is 41 rendered without blending, while subsequent quads have the advanced blend mode 49 made between each overlapping quad with advanced blending enabled. In coherent 50 and coherent_msaa tests all quads that have blending enabled are rendered in a
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/utils/ |
D | RenderContext.java | 29 private boolean blending; field in RenderContext 50 blending = false; in begin() 60 if (blending) Gdx.gl.glDisable(GL20.GL_BLEND); in end() 92 if (enabled != blending) { in setBlending() 93 blending = enabled; in setBlending()
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/ |
D | Pixmap.java | 96 private static Blending blending = Blending.SourceOver; field in Pixmap 105 public static void setBlending (Blending blending) { in setBlending() argument 106 Pixmap.blending = blending; in setBlending() 107 Gdx2DPixmap.setBlend(blending == Blending.None ? 0 : 1); in setBlending() 375 return blending; in getBlending()
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/external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/emu/com/badlogic/gdx/graphics/ |
D | Pixmap.java | 93 static Blending blending; field in Pixmap 144 public static void setBlending (Blending blending) { in setBlending() argument 145 Pixmap.blending = blending; in setBlending() 154 return blending; in getBlending() 385 if (blending == Blending.None) { in circle() 405 if (blending == Blending.None) { in line() 427 if (blending == Blending.None) { in rectangle() 447 if (blending == Blending.None) { in triangle() 473 if (blending == Blending.None) { in image()
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/external/libgdx/gdx/src/com/badlogic/gdx/maps/tiled/renderers/ |
D | OrthoCachedTiledMapRenderer.java | 56 protected boolean blending; field in OrthoCachedTiledMapRenderer 140 if (blending) { in render() 154 if (blending) Gdx.gl.glDisable(GL20.GL_BLEND); in render() 182 if (blending) { in render() 196 if (blending) Gdx.gl.glDisable(GL20.GL_BLEND); in render() 433 public void setBlending (boolean blending) { in setBlending() argument 434 this.blending = blending; in setBlending()
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/shaders/ |
D | DepthShader.java | 142 …final BlendingAttribute blending = (BlendingAttribute)combinedAttributes.get(BlendingAttribute.Typ… in render() local 147 if (blending.opacity >= ((FloatAttribute)combinedAttributes.get(FloatAttribute.AlphaTest)).value) in render() 151 combinedAttributes.set(blending); in render()
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/glutils/ |
D | MipMapGenerator.java | 87 Blending blending = Pixmap.getBlending(); in generateMipMapCPU() local 102 Pixmap.setBlending(blending); in generateMipMapCPU()
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/external/mesa3d/src/gallium/docs/source/cso/ |
D | blend.rst | 6 This state controls blending of the final fragments into the target rendering 77 Whether the blender should perform a logicop instead of blending. 96 If blending is enabled, perform a blend calculation according to blend
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/external/opencv3/doc/py_tutorials/py_imgproc/py_pyramids/ |
D | py_pyramids.markdown | 63 case, image blending with Pyramids gives you seamless blending without leaving much data in the 64 images. One classical example of this is the blending of two fruits, Orange and Apple. See the 70 blending, Laplacian Pyramids etc. Simply it is done as follows:
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/external/opencv3/doc/tutorials/core/adding_images/ |
D | adding_images.markdown | 1 Adding (blending) two images using OpenCV {#tutorial_adding_images} 9 - what is *linear blending* and why it is useful;
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/external/drm_hwcomposer/ |
D | hwcomposer.cpp | 332 switch (sf_layer->blending) { in InitFromHwcLayer() 334 blending = DrmHwcBlending::kNone; in InitFromHwcLayer() 337 blending = DrmHwcBlending::kPreMult; in InitFromHwcLayer() 340 blending = DrmHwcBlending::kCoverage; in InitFromHwcLayer() 343 ALOGE("Invalid blending in hwc_layer_1_t %d", sf_layer->blending); in InitFromHwcLayer()
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D | drmdisplaycomposition.cpp | 488 static const char *BlendingToString(DrmHwcBlending blending) { in BlendingToString() argument 489 switch (blending) { in BlendingToString() 552 << "]=" << BlendingToString(layer.blending) << " source_crop"; in Dump()
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D | drmhwcomposer.h | 143 DrmHwcBlending blending = DrmHwcBlending::kNone; member
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D | glworker.cpp | 383 if (layer.blending == DrmHwcBlending::kNone) { in ConstructCommand() 390 src.premult = (layer.blending == DrmHwcBlending::kPreMult) ? 1.0f : 0.0f; in ConstructCommand()
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/external/deqp/doc/testspecs/GLES3/ |
D | functional.fbo.srgb.txt | 31 - Will be covered in blending test set
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D | performance.txt | 83 operations such as blending. 94 preferred way to do this is to enable simple additive blending. The extra
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/external/deqp/doc/testspecs/GLES2/ |
D | performance.txt | 83 operations such as blending. 94 preferred way to do this is to enable simple additive blending. The extra
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D | performance.texture.format.txt | 43 blending is used to force fragment shader execution for all fragments.
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/external/opencv3/doc/py_tutorials/py_core/py_image_arithmetics/ |
D | py_image_arithmetics.markdown | 39 blending or transparency. Images are added as per the equation below: 64 
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/external/opencv3/doc/py_tutorials/py_imgproc/ |
D | py_table_of_contents_imgproc.markdown | 40 Learn about image pyramids and how to use them for image blending
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/external/skia/resources/ |
D | slides_content2.lua | 11 - effects: shaders, filters, antialiasing, blending
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/external/libgdx/extensions/gdx-freetype/src/com/badlogic/gdx/graphics/g2d/freetype/ |
D | FreeType.java | 656 Blending blending = Pixmap.getBlending(); in getPixmap() local 659 Pixmap.setBlending(blending); in getPixmap()
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/external/mesa3d/docs/OLD/ |
D | MESA_sprite_point.spec | 66 images, alpha testing and blending.
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g2d/ |
D | PixmapPacker.java | 173 Blending blending = Pixmap.getBlending(); in pack() local 192 Pixmap.setBlending(blending); in pack()
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/external/mesa3d/src/gallium/docs/source/ |
D | screen.rst | 262 query whether a device supports blending for a given format. 263 If this flag is set, surface creation may fail if blending is not supported 265 blending on surfaces with formats that would require emulation.
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