Searched refs:bodyDef (Results 1 – 3 of 3) sorted by relevance
171 b2BodyDef bodyDef; in Java_com_badlogic_gdx_physics_box2d_World_jniCreateBody() local172 bodyDef.type = getBodyType(type); in Java_com_badlogic_gdx_physics_box2d_World_jniCreateBody()173 bodyDef.position.Set( positionX, positionY ); in Java_com_badlogic_gdx_physics_box2d_World_jniCreateBody()174 bodyDef.angle = angle; in Java_com_badlogic_gdx_physics_box2d_World_jniCreateBody()175 bodyDef.linearVelocity.Set( linearVelocityX, linearVelocityY ); in Java_com_badlogic_gdx_physics_box2d_World_jniCreateBody()176 bodyDef.angularVelocity = angularVelocity; in Java_com_badlogic_gdx_physics_box2d_World_jniCreateBody()177 bodyDef.linearDamping = linearDamping; in Java_com_badlogic_gdx_physics_box2d_World_jniCreateBody()178 bodyDef.angularDamping = angularDamping; in Java_com_badlogic_gdx_physics_box2d_World_jniCreateBody()179 bodyDef.allowSleep = allowSleep; in Java_com_badlogic_gdx_physics_box2d_World_jniCreateBody()180 bodyDef.awake = awake; in Java_com_badlogic_gdx_physics_box2d_World_jniCreateBody()[all …]
42 BodyDef bodyDef = new BodyDef(); in createWorld() local43 groundBody = world.createBody(bodyDef); in createWorld()
122 BodyDef bodyDef = new BodyDef(); in create() local123 groundBody = world.createBody(bodyDef); in create()