Searched refs:bottom_out (Results 1 – 1 of 1) sorted by relevance
47 btVector3 &bottom_out) // bottom part of output vector in SpatialTransform() argument50 bottom_out = -displacement.cross(top_out) + rotation_matrix * bottom_in; in SpatialTransform()58 btVector3 &bottom_out) in InverseSpatialTransform() argument61 bottom_out = rotation_matrix.transpose() * (bottom_in + displacement.cross(top_in)); in InverseSpatialTransform()77 btVector3 &bottom_out) in SpatialCrossProduct() argument80 bottom_out = a_bottom.cross(b_top) + a_top.cross(b_bottom); in SpatialCrossProduct()