Home
last modified time | relevance | path

Searched refs:c_light (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnv20_state_tnl.c267 float *c_light = (USE_COLOR_MATERIAL(AMBIENT, side) ? in nv20_emit_material_ambient() local
272 PUSH_DATAp(push, c_light, 3); in nv20_emit_material_ambient()
289 float *c_light = (USE_COLOR_MATERIAL(DIFFUSE, side) ? in nv20_emit_material_diffuse() local
294 PUSH_DATAp(push, c_light, 3); in nv20_emit_material_diffuse()
307 float *c_light = (USE_COLOR_MATERIAL(SPECULAR, side) ? in nv20_emit_material_specular() local
312 PUSH_DATAp(push, c_light, 3); in nv20_emit_material_specular()
Dnv10_state_tnl.c350 float *c_light = (USE_COLOR_MATERIAL(AMBIENT) ? in nv10_emit_material_ambient() local
355 PUSH_DATAp(push, c_light, 3); in nv10_emit_material_ambient()
371 float *c_light = (USE_COLOR_MATERIAL(DIFFUSE) ? in nv10_emit_material_diffuse() local
376 PUSH_DATAp(push, c_light, 3); in nv10_emit_material_diffuse()
388 float *c_light = (USE_COLOR_MATERIAL(SPECULAR) ? in nv10_emit_material_specular() local
393 PUSH_DATAp(push, c_light, 3); in nv10_emit_material_specular()