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Searched refs:call_sp (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/drivers/r600/
Dr600_asm.h213 unsigned call_sp; member
Dr600_shader.c4940 ctx->bc->callstack[ctx->bc->call_sp].current--; in callstack_decrease_current()
4944 ctx->bc->callstack[ctx->bc->call_sp].current -= 4; in callstack_decrease_current()
4948 ctx->bc->callstack[ctx->bc->call_sp].current --; in callstack_decrease_current()
4968 if ((ctx->bc->callstack[ctx->bc->call_sp].current + diff) > in callstack_check_depth()
4969 ctx->bc->callstack[ctx->bc->call_sp].max) { in callstack_check_depth()
4970 ctx->bc->callstack[ctx->bc->call_sp].max = in callstack_check_depth()
4971 ctx->bc->callstack[ctx->bc->call_sp].current + diff; in callstack_check_depth()
4977 ctx->bc->callstack[ctx->bc->call_sp].current++; in callstack_check_depth()
4981 ctx->bc->callstack[ctx->bc->call_sp].current += 4; in callstack_check_depth()
4984 ctx->bc->callstack[ctx->bc->call_sp].current++; in callstack_check_depth()
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