Searched refs:chunks_sorted_ (Results 1 – 1 of 1) sorted by relevance
1053 chunks_sorted_ = false; in Allocate()1087 chunks_sorted_ = false; in Deallocate()1155 if (!chunks_sorted_) { in GetBlockBeginFastLocked()1160 chunks_sorted_ = true; in GetBlockBeginFastLocked()1251 bool chunks_sorted_; variable