Home
last modified time | relevance | path

Searched refs:clip_distance_var (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/glsl/
Dlinker.cpp322 ir_variable *clip_distance_var = in validate_vertex_shader_executable() local
324 if (clip_distance_var) in validate_vertex_shader_executable()
325 prog->Vert.ClipDistanceArraySize = clip_distance_var->type->length; in validate_vertex_shader_executable()