Searched refs:clip_distance_var (Results 1 – 1 of 1) sorted by relevance
322 ir_variable *clip_distance_var = in validate_vertex_shader_executable() local324 if (clip_distance_var) in validate_vertex_shader_executable()325 prog->Vert.ClipDistanceArraySize = clip_distance_var->type->length; in validate_vertex_shader_executable()