Searched refs:clip_vertex (Results 1 – 2 of 2) sorted by relevance
311 find_assignment_visitor clip_vertex("gl_ClipVertex"); in validate_vertex_shader_executable() local314 clip_vertex.run(shader->ir); in validate_vertex_shader_executable()316 if (clip_vertex.variable_found() && clip_distance.variable_found()) { in validate_vertex_shader_executable()
2216 gl_vert_result clip_vertex = VERT_RESULT_CLIP_VERTEX; in emit_clip_distances() local2219 clip_vertex = VERT_RESULT_HPOS; in emit_clip_distances()2225 src_reg(output_reg[clip_vertex]), in emit_clip_distances()