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Searched refs:complete_primitive_tests (Results 1 – 3 of 3) sorted by relevance

/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/Gimpact/
DbtGImpactBvh.cpp360 int node0 ,int node1, bool complete_primitive_tests) in _node_collision() argument
367 return box0.overlapping_trans_cache(box1,trans_cache_1to0,complete_primitive_tests ); in _node_collision()
379 int node0, int node1, bool complete_primitive_tests) in _find_collision_pairs_recursive() argument
386 node0,node1,complete_primitive_tests) ==false) return;//avoid colliding internal nodes in _find_collision_pairs_recursive()
DbtGImpactQuantizedBvh.cpp389 int node0 ,int node1, bool complete_primitive_tests) in _quantized_node_collision() argument
396 return box0.overlapping_trans_cache(box1,trans_cache_1to0,complete_primitive_tests ); in _quantized_node_collision()
408 int node0, int node1, bool complete_primitive_tests) in _find_quantized_collision_pairs_recursive() argument
415 node0,node1,complete_primitive_tests) ==false) return;//avoid colliding internal nodes in _find_quantized_collision_pairs_recursive()
Dgim_box_set.h644 gim_pair_set & collision_pairs, bool complete_primitive_tests = true)
656 if(complete_primitive_tests)