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/external/deqp/modules/gles31/functional/
Des31fNegativeShaderApiTests.cpp2317 GLuint computeShader310 = ctx.glCreateShader(GL_FRAGMENT_SHADER); in link_compute_shader() local
2320 ctx.glShaderSource(computeShader310, 1, &computeShaderSource310, DE_NULL); in link_compute_shader()
2323 ctx.glCompileShader(computeShader310); in link_compute_shader()
2325 ctx.glAttachShader(program, computeShader310); in link_compute_shader()
2328 ctx.glDeleteShader(computeShader310); in link_compute_shader()