Searched refs:context_dirty_i (Results 1 – 4 of 4) sorted by relevance
/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nouveau_state.c | 63 context_dirty_i(ctx, CLIP_PLANE, plane - GL_CLIP_PLANE0); in nouveau_clip_plane() 180 context_dirty_i(ctx, LIGHT_SOURCE, cap - GL_LIGHT0); in nouveau_enable() 198 context_dirty_i(ctx, LIGHT_SOURCE, i); in nouveau_enable() 237 context_dirty_i(ctx, TEX_ENV, ctx->Texture.CurrentUnit); in nouveau_enable() 238 context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit); in nouveau_enable() 244 context_dirty_i(ctx, TEX_GEN, ctx->Texture.CurrentUnit); in nouveau_enable() 276 context_dirty_i(ctx, LIGHT_SOURCE, light - GL_LIGHT0); in nouveau_light() 279 context_dirty_i(ctx, LIGHT_SOURCE, light - GL_LIGHT0); in nouveau_light() 383 context_dirty_i(ctx, TEX_GEN, ctx->Texture.CurrentUnit); in nouveau_tex_gen() 387 context_dirty_i(ctx, TEX_GEN, ctx->Texture.CurrentUnit); in nouveau_tex_gen() [all …]
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D | nouveau_texture.c | 539 context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit); in nouveau_teximage() 540 context_dirty_i(ctx, TEX_ENV, ctx->Texture.CurrentUnit); in nouveau_teximage() 637 context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit); in nouveau_bind_texture() 638 context_dirty_i(ctx, TEX_ENV, ctx->Texture.CurrentUnit); in nouveau_bind_texture() 689 context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit); in nouveau_set_texbuffer() 690 context_dirty_i(ctx, TEX_ENV, ctx->Texture.CurrentUnit); in nouveau_set_texbuffer()
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D | nouveau_context.h | 105 #define context_dirty_i(ctx, s, i) \ macro
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D | nv10_state_tex.c | 64 context_dirty_i(ctx, TEX_MAT, i); in nv10_emit_tex_gen()
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