/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nv10_state_raster.c | 37 struct nouveau_pushbuf *push = context_push(ctx); in nv10_emit_alpha_func() 50 struct nouveau_pushbuf *push = context_push(ctx); in nv10_emit_blend_color() 62 struct nouveau_pushbuf *push = context_push(ctx); in nv10_emit_blend_equation() 74 struct nouveau_pushbuf *push = context_push(ctx); in nv10_emit_blend_func() 84 struct nouveau_pushbuf *push = context_push(ctx); in nv10_emit_color_mask() 96 struct nouveau_pushbuf *push = context_push(ctx); in nv10_emit_depth() 109 struct nouveau_pushbuf *push = context_push(ctx); in nv10_emit_dither() 118 struct nouveau_pushbuf *push = context_push(ctx); in nv10_emit_logic_opcode() 131 struct nouveau_pushbuf *push = context_push(ctx); in nv10_emit_shade_model() 141 struct nouveau_pushbuf *push = context_push(ctx); in nv10_emit_stencil_func() [all …]
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D | nv10_state_polygon.c | 37 struct nouveau_pushbuf *push = context_push(ctx); in nv10_emit_cull_face() 52 struct nouveau_pushbuf *push = context_push(ctx); in nv10_emit_front_face() 62 struct nouveau_pushbuf *push = context_push(ctx); in nv10_emit_line_mode() 81 struct nouveau_pushbuf *push = context_push(ctx); in nv10_emit_point_mode() 93 struct nouveau_pushbuf *push = context_push(ctx); in nv10_emit_polygon_mode() 106 struct nouveau_pushbuf *push = context_push(ctx); in nv10_emit_polygon_offset()
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D | nv20_state_tnl.c | 91 struct nouveau_pushbuf *push = context_push(ctx); in nv20_emit_color_material() 154 struct nouveau_pushbuf *push = context_push(ctx); in nv20_emit_fog() 178 struct nouveau_pushbuf *push = context_push(ctx); in nv20_emit_light_model() 200 struct nouveau_pushbuf *push = context_push(ctx); in nv20_emit_light_source() 238 struct nouveau_pushbuf *push = context_push(ctx); in nv20_emit_material_ambient() 280 struct nouveau_pushbuf *push = context_push(ctx); in nv20_emit_material_diffuse() 302 struct nouveau_pushbuf *push = context_push(ctx); in nv20_emit_material_specular() 320 struct nouveau_pushbuf *push = context_push(ctx); in nv20_emit_material_shininess() 336 struct nouveau_pushbuf *push = context_push(ctx); in nv20_emit_modelview() 363 struct nouveau_pushbuf *push = context_push(ctx); in nv20_emit_projection()
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D | nv10_state_tnl.c | 59 struct nouveau_pushbuf *push = context_push(ctx); in nv10_emit_color_material() 135 struct nouveau_pushbuf *push = context_push(ctx); in nv10_emit_fog() 174 struct nouveau_pushbuf *push = context_push(ctx); in nv10_emit_light_enable() 198 struct nouveau_pushbuf *push = context_push(ctx); in nv10_emit_light_model() 284 struct nouveau_pushbuf *push = context_push(ctx); in nv10_emit_light_source() 321 struct nouveau_pushbuf *push = context_push(ctx); in nv10_emit_material_ambient() 362 struct nouveau_pushbuf *push = context_push(ctx); in nv10_emit_material_diffuse() 383 struct nouveau_pushbuf *push = context_push(ctx); in nv10_emit_material_specular() 424 struct nouveau_pushbuf *push = context_push(ctx); in nv10_emit_material_shininess() 440 struct nouveau_pushbuf *push = context_push(ctx); in nv10_emit_modelview() [all …]
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D | nv10_state_fb.c | 57 struct nouveau_pushbuf *push = context_push(ctx); in setup_hierz_buffer() 95 struct nouveau_pushbuf *push = context_push(ctx); in nv10_emit_framebuffer() 165 struct nouveau_pushbuf *push = context_push(ctx); in nv10_emit_scissor() 178 struct nouveau_pushbuf *push = context_push(ctx); in nv10_emit_viewport() 204 struct nouveau_pushbuf *push = context_push(ctx); in nv10_emit_zclear()
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D | nv20_state_fb.c | 57 struct nouveau_pushbuf *push = context_push(ctx); in setup_hierz_buffer() 80 struct nouveau_pushbuf *push = context_push(ctx); in nv20_emit_framebuffer() 136 struct nouveau_pushbuf *push = context_push(ctx); in nv20_emit_viewport()
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D | nv20_state_tex.c | 41 struct nouveau_pushbuf *push = context_push(ctx); in nv20_emit_tex_gen() 70 struct nouveau_pushbuf *push = context_push(ctx); in nv20_emit_tex_mat() 162 struct nouveau_pushbuf *push = context_push(ctx); in nv20_emit_tex_obj() 261 struct nouveau_pushbuf *push = context_push(ctx); in nv20_emit_tex_shader()
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D | nv10_render.c | 112 struct nouveau_pushbuf *push = context_push(ctx); in nv10_render_set_format() 139 struct nouveau_pushbuf *push = context_push(ctx); in nv10_render_bind_vertices() 155 PUSH_RESET(context_push(ctx), BUFCTX_VTX); in nv10_render_release_vertices()
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D | nv20_state_frag.c | 37 struct nouveau_pushbuf *push = context_push(ctx); in nv20_emit_tex_env() 59 struct nouveau_pushbuf *push = context_push(ctx); in nv20_emit_frag()
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D | nv20_render.c | 136 struct nouveau_pushbuf *push = context_push(ctx); in nv20_render_set_format() 161 struct nouveau_pushbuf *push = context_push(ctx); in nv20_render_bind_vertices() 179 PUSH_RESET(context_push(ctx), BUFCTX_VTX); in nv20_render_release_vertices()
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D | nouveau_render_t.c | 104 struct nouveau_pushbuf *push = context_push(ctx); in dispatch_l() 114 struct nouveau_pushbuf *push = context_push(ctx); in dispatch_i32() 124 struct nouveau_pushbuf *push = context_push(ctx); in dispatch_i16()
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D | nv04_state_fb.c | 52 struct nouveau_pushbuf *push = context_push(ctx); in nv04_emit_framebuffer() 101 struct nouveau_pushbuf *push = context_push(ctx); in nv04_emit_scissor()
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D | nv04_render.c | 146 struct nouveau_pushbuf *push = context_push(ctx); in swtnl_restart() 170 struct nouveau_pushbuf *push = context_push(ctx); in swtnl_start() 188 struct nouveau_pushbuf *push = context_push(ctx); in swtnl_finish() 207 struct nouveau_pushbuf *push = context_push(ctx); \
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D | nv10_state_tex.c | 41 struct nouveau_pushbuf *push = context_push(ctx); in nv10_emit_tex_gen() 72 struct nouveau_pushbuf *push = context_push(ctx); in nv10_emit_tex_mat() 158 struct nouveau_pushbuf *push = context_push(ctx); in nv10_emit_tex_obj()
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D | nouveau_driver.c | 62 struct nouveau_pushbuf *push = context_push(ctx); in nouveau_flush() 80 struct nouveau_pushbuf *push = context_push(ctx); in nouveau_finish()
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D | nv20_state_raster.c | 37 struct nouveau_pushbuf *push = context_push(ctx); in nv20_emit_logic_opcode()
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D | nv20_state_polygon.c | 36 struct nouveau_pushbuf *push = context_push(ctx); in nv20_emit_point_mode()
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D | nouveau_vbo_t.c | 124 struct nouveau_pushbuf *push = context_push(ctx); in vbo_emit_attr() 292 struct nouveau_pushbuf *push = context_push(ctx); in vbo_bind_vertices() 362 struct nouveau_pushbuf *push = context_push(ctx); in vbo_draw_vbo() 413 struct nouveau_pushbuf *push = context_push(ctx); in vbo_draw_imm()
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D | nv04_context.c | 53 struct nouveau_pushbuf *push = context_push(ctx); in nv04_context_engine() 81 struct nouveau_pushbuf *push = context_push(ctx); in nv04_hwctx_init()
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D | nv04_surface.c | 203 struct nouveau_pushbuf *push = context_push(ctx); in nv04_surface_copy_swizzle() 284 struct nouveau_pushbuf *push = context_push(ctx); in nv04_surface_copy_m2mf() 432 struct nouveau_pushbuf *push = context_push(ctx); in nv04_surface_fill() 481 struct nouveau_pushbuf *push = context_push(ctx); in nv04_surface_init()
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D | nv10_context.c | 147 struct nouveau_pushbuf *push = context_push(ctx); in nv17_zclear() 176 struct nouveau_pushbuf *push = context_push(ctx); in nv10_clear() 203 struct nouveau_pushbuf *push = context_push(ctx); in nv10_hwctx_init()
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D | nouveau_context.h | 97 #define context_push(ctx) \ macro
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D | nv10_state_frag.c | 372 struct nouveau_pushbuf *push = context_push(ctx); in nv10_emit_tex_env() 402 struct nouveau_pushbuf *push = context_push(ctx); in nv10_emit_frag()
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D | nouveau_context.c | 343 PUSH_KICK(context_push(ctx)); in update_framebuffer() 398 PUSH_KICK(context_push(ctx)); in nouveau_fallback()
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D | nouveau_texture.c | 93 nouveau_pushbuf_refd(context_push(ctx), s->bo)) { in nouveau_teximage_map() 170 nouveau_pushbuf_refd(context_push(ctx), s->bo)) { in nouveau_map_texture_image() 452 PUSH_KICK(context_push(ctx)); in nouveau_texture_validate()
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